If you subscribe to the vastly-oversimplified concept of a multiverse, then you must believe that, given an infinite set of potential universes, all possible things can and must occur in at least one world parallel to our own. Which means that somewhere, on some alternate version of Earth, Super Mario Bros. stars a textured-yet-pixelated biker named Manley who is trying to track down his kidnapped motorcycle. Kidnapped, that is, by aliens.
It's surprisingly hard to make a mobile game, or at least, a mobile game that's worth playing. Mobile developers are still in their infancy, at least compared with their console and PC counterparts. So when someone manages to release a fun, polished game that works well on smartphones and avoids some of the more glaring pitfalls of the platform, we sit up and take notice. Such is the case with Roller Rally: Snake Pass, an Android port of a popular iOS title from MilkyTea.
If you haven't checked out SilverTree's previous Android titles, the Cordy series and Sleepy Jack, you're missing out on some fantastic mobile games. The graphics and music are excellent, controls are tight, and each one deserves its 4+ Play Store rating. Now you've got a chance to rectify your mistake with Cordy 2, the sequel to the original platformer. Anyone who has spent hours engrossed in a Mario or Rayman title will find something to love here.
There have been plenty of 2D side-scrolling action platformer games on Android, but Vector tweaks that formula in a really engaging way. You have to escape from the insidious clutches of "Big Brother" using your freerunner skills. Vector is essentially an amalgamation of Canabalt and Mirror's Edge. If that doesn't get you interested, you must not like games.
All the controls are handled through simple swipes to jump, slide, sprint, and dodge.
You may have gathered from one or two of our previous posts that there are some Starcraft fanatics lurking around the offices of Android Police (and shouting things like "power overwhelming!" from the editor's desk). So when we saw what's basically a Metroid-style side-scroller apparently starring everyone's favorite autonomous crystal harvester, we had to jump on it. Gene Effect doesn't star an actual Probe, but there's plenty of potential in the game even so, especially if you're a fan of exploration and eye candy.
Much of the platforming genre is based on nostalgia: nostalgia for games like Super Mario World, Donkey Kong Country or Sonic the Hedgehog. These titles dominated consoles and earned themselves legions of fans along the way. An entire sub-set of mobile games is based around recreating that magic, especially when it comes to gameplay.
Pizza Boy is one of those titles. Its premise is simple, like most games of its type tend to be: you're a pizza delivery boy looking to get a particular pie back from a bird who has stolen it.
Despite the fact that tens of thousands of games are available on Android, most of them are easily placed within genres that have been around for decades, or they simply copy the conventions of mobile-friendly games (tower defense, runners, physics games, etc). IT's refreshing to see a game like Sumioni: Demon Arts, which combines traditional platforming with the kind of touch-enabled gameplay mechanics that's only been possible for a few years.
The name "League of Evil" doesn't really spark thoughts of cute little pixelated characters, does it? It didn't for me, anyway. After watching the iOS trailer for the game, though, three things came to mind almost immediately: MegaMan, Contra, and pixels. At that point, I was sold.
Apparently, those cute little pixel men are pretty angry, wretched guys, because they've teamed together to form the League of Evil. And it's your job to stop them but running, jumping, flipping, punching, and other hero-esque things.
Many of us waited with bated breath for Rayman Jungle Run to arrive in the Play Store late last month. Just when the wait was almost over, it was delayed. The game finally arrived a week later with all the platforming goodness you could ask for, so maybe the delay was worth it. All this precision jumping doesn't come free, though. Is the new Rayman worth a few dollars of your cash?
Odds are pretty good that you’ve hear this phrase from grizzled SNES-era gamers entering their thirties: “Games are too easy these days!” (Of course, younger gamers will use the same tone to complain about a lack of regenerating health and auto-saves.) If you long for the days of three lives and no continues… then even you might not be hardcore enough for One Single Life. This freshman game from developer FreshTone takes the “permanent death” idea to extremes by allowing you, well, one single life.