Sometimes, it's just not fun to be the good guy. Sometimes, you need to be a little bad. Sometimes, you just need to destroy everything that lays in your path with a fiery ball of fury.
Burn The City puts you in the shoes of a giant lizard/Godzilla/monster-thing who has hatched all alone and in a strange world. Clearly, the logical conclusion he reaches is to destroy everything around him.
This is accomplished by flinging fireballs from your mighty gullet, demolishing the buildings that face you. The buildings will be stripped down to their beams, finally collapsing under their own weight - and hopefully into the structures surrounding them. Read More
Apparatus will remind players of Playstation game Little Big Planet. The objective: get the silver ball into the blue bucket. You're given a number of pieces to play around with, like boards to fasten to each other or weights to create catapults. Pieces can be placed on one of three layers, allowing fasteners to work their magic.
Fastening pieces comes in one of two varieties: nails are "hard" connectors, giving a rigid connection. Screws, however, allow pieces to rotate independently of what they're connected to. Combining screws, circular plates and the game's engine capabilities, you can make pistons, engines and whatever else your mind comes up with. Read More
Let's say you've got a problem of a scientific nature: you've got a group of rogue atoms wreaking havoc in your petri dish, and you need to get rid of them. They've managed to convert certain structures into deadly traps, and are content to just hang around like a college grad who just won't move out. Who do you send in to fix this problem?
If you answered "Pandas", I'd like you to get your head checked. But first, check out this game.
Nano Panda comes at us from developer Unit9 Apps, who've put together a fun little puzzling game that's managed to capture a certain... Read More
It's often the case that a game does not necessarily have to be complicated in order to achieve success, and this point is proven in Chalk Ball. The premise is simple: keep a bouncing ball aloft by drawing lines on a chalk board, all while earning points towards a high score. Drawing shapes depletes your chalk meter, which is required to be able to scribble further.
In order to replenish this meter (and your drawing abilities), you're required to hit white balls on the board which spawn at random. Hitting a ball with an already-full meter adds a white line along the bottom of the screen, giving you a free bounce if your efforts fail. Read More
Remember Project Kal-El, NVIDIA's first mobile quad-core CPU with 12 GPU cores that was announced back in February of this year? The one that was supposed to be 5 times faster than the current generation Tegra 2, which you can find in such devices as the Motorola Atrix 4G, the LG G2x/2X, the XOOM, the ASUS Transformer, the Galaxy Tab 10.1, and pretty much all other modern tablets.
As the Kal-El chip progresses towards completion in the 2nd half of 2011, NVIDIA put together a 4-minute video demo featuring a Kal-El powered tablet running Honeycomb and a little game optimized to use 4 cores, called Glowball. Read More