Google Currents has always been a pretty impressive app - arguably the best Android news aggregator around town. Especially praised has been its beautiful UI; however, that didn't stop Google from looking at what it had and making it even better.
Indeed, the app just hit version 1.5.1, and the UI has been updated to "Android standards." Notably, the top navigation bar now features "auto hide" and "touch-to-show" controls, and it includes the library/trending toggle that was previously located elsewhere.
Facebook's Android team pushed out an incremental update v1.9.4 today with "improved performance and various bug fixes." Just what those improvements and bug fixes are will remain a mystery - the only useful part of such changelogs is we know what they didn't do in this release.
So, what did those who updated think of increased performance?
Business as usual then - got it.
Facebook on my Epic Touch has never seemed particularly slow UI-wise, but pulling data takes uncomfortably long even on Wi-Fi.
As an Android developer, I like to keep tabs on the tools I use every day, especially ones as important as ADT for Eclipse and SDK Tools. As was the case several times before, the Android team in charge of both of them posted previews of upcoming releases of ADT 20 and SDK Tools r20, available for manual download ahead of the final releases.
Dolphin Browser has always been one of the better browser alternatives on Android, and with version 8.0, it's about to get a bit better. In addition to a nice even version number, the update adds a menu bar along the bottom of the browser, an improved Add-on sidebar that's not confusing to look at, and a shiny new Dolphin button for easy access to the Dolphin Sonar and Gesture features.
The new menu bar is more than a little reminiscent of Android's Action Bar, however this one is still only triggered when you press the menu button, so it's not quite as handy.
If there's one thing we love here at Android Police more than anything, it's puppies. That usually doesn't come into play here, though, so we often deal with our very close second favorite thing: Amazingly playable, gorgeously rendered, ingeniously designed games. I just so happen to have one of those right here.
Inertia Escape Velocity is a game in which you play a futuristic scavenger collecting what I can only assume are generic, mass produced future-machine parts.
Giving would-be Transformer Prime owners one more thing to drool over, the first Tegra 3 tablet has made an appearance on Nenamark's site, alongside just about every other Android device in existence. For those not in the know, Nenamark is a graphics performance benchmark for Android, and maintains a great reputation for accuracy.
As you can see, the Transformer Prime's nearest tablet competitor is Samsung's GT-P6210, aka the Galaxy Tab 7 Plus.
With the Mali-T400 running on the Galaxy SII, and the Mali-604 still in production, ARM is still racing ahead, releasing details surrounding the Mali-T658 GPU today - yet another next-gen chip that will support up to eight cores.
The T-658 is poised to improve on ARM’s T-604, allowing up to ten times the graphic performance of the current-gen T-400 chip (and 4 times the computing power), as well as enabling nice compatibility with ARM’s big.LITTLE architecture, which allows the set to switch dynamically between chips to achieve stunning power efficiency and performance under strain.
Earlier today, I received my review unit Galaxy Tab 7.0 Plus, Samsung's latest addition to the Tab family of products. Now, you probably thought, upon hearing about this little device, "gee, this is just another scaled-down version of the Galaxy Tab 10.1 - boring." But you thought wrong - very wrong.
The Tab 7.0 Plus has a little hardware secret in its diminutive package, and that secret's name is Exynos.
The closest competitor to Apple's iPhone 4S? The testers decided to make the Galaxy Tab 8.9 the Android Honeycomb representative, and even with its aging Tegra 2 chipset the Tab pretty much matched Apple's iPhone 4S inch for inch.
The Honeycomb SDK preview, allowing everyone to take a peek and play around with Honeycomb using the Android emulator, was launched yesterday, but after we got past the initial excitement, we found that the emulator itself was dog slow and pretty much unusable. In fact, it was so frustrating to use it that I wanted to punch walls and rip out my hair after 5 minutes with it. And I'm not even going to talk about orientation problems - how the Android team managed to ship the SDK with orientation broken by default (there is a fix for it in the Settings > Display) is beyond me and beyond the scope of this article.