We knew it was coming eventually, but just before the Google I/O keynote began, Google updated its developer documentation with more details about Family Library. Most important, we have a launch date of sorts: July 2nd. That date marks when app purchases will be shared in the Family Library by default unless the developer opts out.
For those who aren't familiar, Family Library will be a way for trusted family members to share Play Store purchases among one another. We have seen bits and pieces popping up in our APK teardowns for a while now. When it comes to video purchases, for instance, we can tell that you will be restricted to streaming the same title on only one device at a time. Read More
Google is doing its darnedest to make developers happy. To a certain extent, anyway - it still makes some major mistakes on a pretty regular basis, but at least it's trying to expand availability for paid apps to more users and, crucially, more developers. Today developers in Azerbaijan, Iceland, Peru, And Yemen can submit paid apps to the Google Play Store, as well as offer in-app purchases. Previously Android users in all four nations could buy apps, but not sell them.
Nothing stopped developers in these territories from publishing apps before, but Google had no way to pay them, so they were limited to free downloads. Read More
Developers can be found all over the world, toiling away for hours on a computer as they build cool apps and games for our gadgets. Most of them would like to earn a few duckets for their work, but that's not always possible with certain types of apps and games. Today, the doors are open for developers from 12 additional countries to register for merchant accounts and begin selling paid apps to the world.
Support for merchant accounts has been added for:
- Dominican Republic
Just to clarify, it was already possible for customers in these countries to buy paid apps and make in-app purchases, but developers registered in these countries were limited to submitting only free apps without IAPs – until now. Read More
People all over the world can create apps and get them into the Play Store, where millions of users can potentially download their software. The thing is, not everyone is able to get paid for their work. To charge money for an app, you need to live in one of the supported places. Today seven areas have joined the list. This brings the number up to just over sixty.
- Jordan (US Dollars)
- Lebanon (Lebanese Pounds)
- Oman (US Dollars)
- Pakistan (Pakistani Rupees)
- Puerto Rico (US Dollars)
- Qatar (US Dollars)
- Venezuela (US Dollars)
For clarification, residents could already download and pay for content in these areas. Read More
Google is slowly expanding support for developers all over the world, and while devs in hundreds of countries can publish Android apps on the Google Play Store, only a small subset can charge money for them. After extending support to eight new countries last month, Google has added another nine today, bringing the total up to 54. Here are the new additions:
- Belarus (US Dollars)
- Chile (Chilean Pesos)
- Colombia (Colombian Pesos)
- Costa Rica (Colón)
- Egypt (Egyptian Pound)
- Kazakhstan (US Dollars)
- Kuwait (US Dollars)
- Nigeria (US Dollars)
- United Arab Emirates (Dirham)
To be clear, customers in these countries could already download and/or pay for Android apps on Google Play, and developers could already upload free apps, but after today they can charge for apps and in-app purchases and collect revenue from a Google Play Merchant account.
If you want in on the action, head to the Google Play Developer console and set up a Merchant account for $25 USD (or your local equivalent). Read More
While developers from a startling number of countries can post apps to the Google Play Store for users around the world to download, setting up the infrastructure for these developers to sell paid apps - and more importantly, to get paid for their apps - isn't quite so widespread. Today Google is opening up Google Wallet Merchant registration to eight more countries, allowing developers in those countries to get paid in their local currency.
The new countries and currencies are as follows:
- Greece (Euro)
- Luxembourg (Euro)
- Romania (Leu)
- Saudi Arabia (Riyal)
- Slovakia (Euro)
- Turkey (Lira)
- Ukraine (Hryvnia)
- Vietnam (Dong)
Developers in these countries can head to the Google Play Developer console to get started - a registration fee ($25 in the US, equivalent amounts elsewhere) will be applied if you don't already have free apps available. Read More
Computer security is important, even if the computer in question fits in your hand. There should be no doubt about that fact. However, you should be just as wary of security software as any other app. Case in point: there's a slick new app in the Play Store called Virus Shield. It's got a cool look and it's easy to operate. Just press a single button and your virus shield is activated.
For a new app, and especially one that costs $3.99, it's doing phenomenally well. Appbrain says it's been available for just over a week, and it's currently the #1 new paid app... Read More
This is what I like to see in an Android monetization model: options. The BitTorrent company released a full-function version of µTorrent (AKA uTorrent or MicroTorrent) a little more than a year ago. The beta app was free, but now there's a paid version that drops the beta tag in favor of a "Pro" label. The new app is $2.99 and includes all of the improvements made to the original app, with a little extra.
The description says that the Pro version of µTorrent is ad-free. I don't doubt that, but I also don't see any advertising in the free beta app. Read More