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Razer Offers A New Deal To Indie Developers Stiffed By Ouya's Free The Games Promotion, Exclusivity No Longer Required

Razer, PC gaming accessory maker and recent Android TV also-ran, bought Ouya. That left a lot of people hanging, and not just Ouya employees or customers. Those Android game developers who had taken the company up on its "Free The Games" funding offer for extra development money in exchange for timed exclusivity to the Ouya platform, and who hadn't yet been paid, got stung by a "bankruptcy or buyout" clause in the contract. Since Ouya was bought by an outside company, the matching funds from the original deal no longer have to be provided.

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Razer Buys Ouya, Proving That Crowdfunding Dreams Do Come True (Just Kidding This Ended As Badly As It Possibly Could Have)

According to M&A giant Mesa Global, Ouya has officially been acquired by Razer, as was rumored last week. No details of the transaction were provided.

Razer, a PC and gaming accessory manufacturer with ecosystem fantasies, recently launched its Forge Android TV "console" to outright terrible customer reviews on Amazon largely because the box shipped without Netflix support or the promised PC game streaming feature meant to compete with NVIDIA's GameStream technology. Basically, it's junk at the moment - buggy and incomplete.

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Ouya, a Kickstarter Cinderella story if Cinderella ended with the protagonist being sold into human bondage as a mannequin model at a moderately successful but tasteless high-end garment and shoe factory, also shipped a console box thing at one point, and we thought it was also pretty much terrible.

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Rumor: Razer Is Looking To Buy Struggling OUYA To Bolster Its Android Gaming Efforts

There hasn't been much news out of OUYA for the last year or so, and Razer's first effort at mobile hardware, the Android TV-powered Forge TV, hasn't exactly been lighting the world on fire either. Would combining forces make either of these products better? Probably not. But according to a recent post on TechCrunch, at least someone thinks it might be a good idea.

TechCrunch reports that premium game accessory maker Razer is interested in purchasing OUYA, or at least what's left of it now that the "mini console" fad has come and gone. OUYA has tried numerous strategies to gain back the excitement of its initial Kickstarter campaign, including the addition of a subscription service and farming out its game library to competitors like MadCatz.

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OUYA Reportedly Puts Itself Up For Sale After Failing To Meet Debt Obligations

A memo from OUYA CEO Julie Uhrman leaked to Fortune says the company has run out of cash and is now frantically seeking a buyer. The memo sent to investors and advisers earlier this month asks for potential buyers to express interest before the end of April, which is a tight timetable insisted upon by OUYA's creditors. This may be the end of the line for one of Kickstarter's early success stories.

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Ouya Reportedly Gets $10 Million Cash Injection From Chinese Retailer Alibaba

The Ouya raised $8.6 million on Kickstarter, and to its credit, the promised $99 Android-powered game console was delivered and works as described. The problem is that it just wasn't very good in the grand scheme of things. The outlook on Ouya hasn't been particularly positive, but maybe that's about to change. The Wall Street Journal reports that Chinese retail giant Alibaba has swooped in with a $10 million investment

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Ouya Pushes 'Chickcharney' System Update With Community Content, Game Bundles, And More

The Ouya has not taken the gaming world by storm as its supporters hoped, but it's still ticking along. In the latest update, users can look forward to more community content, deals on game bundles, and a few odds and ends for developers.

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Ouya May Be Throwing In The Towel As It Reportedly Begins Acquisition Talks With Chinese And US Firms

The low-cost Ouya game console got a big start a few years back when it raised more than $8 million on Kickstarter. When the console actually came out in mid-2013, the results were less than impressive. Ouya has gone through a number of changes since then, but now Recode is reporting that it has entered acquisition talks with a number of companies in the US and China.

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Reading Rainbow's Kickstarter Campaign Closing Today With Over $5 Million, Stretch Goal For Android App Achieved

If you've been on the Internet for the last month, you've probably heard of LeVar Burton's Reading Rainbow Kickstarter campaign, which appealed directly to parents to bring the beloved reading-focused kid's program to the web. The campaign has just under six hours left, and at $5.1 million pledged, Burton & co. now have the resources available to meet their goal of bringing the upcoming experience to Android, as well as game consoles and set-top boxes.

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Since Android is, in fact, the world's most-used mobile operating system, it seems a little odd that it wasn't included in the campaign's original $1 million goal to "bring Reading Rainbow back for every child, everywhere." (The show was relaunched as a combination video/interactive book app for the iPad in 2012, long before this recent push, with no mention of an Android app at the time.) Still, I'm sure parents and teachers will be happy to hear about the expanded availability.

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Mad Catz M.O.J.O. Software Update Adds OUYA Everywhere Support, 4K Output, And Wider Play Store Access

The Mad Catz M.O.J.O. didn't exactly get a glowing review from us back in February, but bless its little heart, it's still trying. The latest official firmware update adds some significant features to the device, making its $199 retail price a little more palatable. The MOJO is now the first device to support OUYA Everywhere, which means that it gets access to the games on the proprietary OUYA store in addition to the built-in Google Play Store. 

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Speaking of which, access to the Play Store is being expanded as well. According to the MOJO blog post, the device will now be able to support the "vast majority" of games on the Play Store, something that was previously possible only with root access.

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OUYA Introduces A $60-A-Year Subscription With Unlimited Access To (Some) Paid Games And (Some) In-App Purchases

If you could pay a flat fee for all-you-can-eat games on Android, would you? OUYA is hoping that the answer is yes, because the creators of the prototypical Android micro-console are now offering just such a service. OUYA owners can now purchase the $59.99 OUYA All-Access Pass from the website, which includes free access to "over 800" paid games and in-app purchases. OUYA claims this is an "over $2000 value," though a full list of the included apps and IAPs is not published.

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Gamasutra got a look at All-Access earlier today, revealing that it's a fairly experimental service being offered only to some OUYA developers.

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