Android Police

Articles Tagged:

OpenGL

7 articles
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Rightware Releases Free And Paid Versions Of Basemark ES 3.1 Graphical Benchmark

There are already a number of ways to test the capability of your Android device's hardware, but one more isn't going to hurt. Rightware has released Basemark ES 3.1 for Android in both free and paid versions. Do you need a paid graphics benchmark? Probably not, but maybe someone does.

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Android "L" Feature Spotlight: OpenGL ES 3.1 Support For Prettier Games

Among Android L's many, many features is one that will set game developers' hearts aflutter – support for the recently announced OpenGL ES 3.1. This is the cross-platform rendering API used in many games, both mobile and desktop. Android L's support for v3.1 of the standard brings a ton of new capabilities.

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[Rant] Reality Check - HTC Has Plans For Bluetooth LE And OpenGL ES 3.0 But It Doesn't Make Them "Android 4.3 Features"

It's 4 a.m., I just read the 6th mention of the same misleading story in the last 24 hours, and it's time for a rant.

Yesterday, several "independent" reports all claiming to arrive at the same conclusion at the same time (does anyone properly credit their sources anymore?) appeared on the web suggesting HTC had just (*gasp*) leaked two new Android 4.3 features: Bluetooth Low-Energy and OpenGL ES 3.0. And it's done so via a public meetup organized by the San Francisco Android User Group.

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Voxel Invaders Is A Galaga-Like Space Shooter That Thinks Two Dimensions Just Isn't Enough

You seen one top-scrolling space shooter, you've seen 'em all, am I right? No, as a matter of fact, I am not. Voxel Invaders is here to prove that. Take a look at the trailer below and you see that the game starts off simple enough. Some nice, 3D-ish graphics adorn an otherwise banal battleground. Or so it seems. Until around ten seconds into the video, when the world shifts and we see things from a whole new perspective.

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Khronos Announces OpenGL ES 3.0 Spec - Get Ready For Faster, Better-Looking, More Desktop-Like Games

Speaking at SIGGRAPH 2012, a yearly computer graphics convention featuring some of the most prominent names in the business, Khronos unveiled updates for several key OpenGL properties including the specs for Open GL ES 3.0. OpenGL ES is the primary graphics API for mobile device platforms, including Android and iOS. As you would expect, the updates are rather technical, but here's an overview of what we can expect in the future.

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[New App] Chainfire3D Hits The Android Market, Tweaks Your Graphics To Improve Performance And Battery Life

Android app developer Chainfire released an interesting app into the Market recently called Chainfire3D - "an intermediary OpenGL driver." Basically, this app sits between your app and the proprietary graphics driver on your device and can manipulate the commands between the two.

This enables you do some pretty rad things with your device in order to increase efficacy, battery life, performance, etc. For example, you can use Chainfire3D to enable night-mode, which basically only powers the red pixels on your device in order to save battery life (yes, it makes everything look red - see below).

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PapayaMobile Announces A 3D Scripting Runtime Game Engine For Android, Integration With The Social SDK

Papaya Mobile, the maker of the popular Papaya game and the social SDK behind it, today announced the upcoming release of the Papaya Game Engine for Android. The new engine is completely free to use and offers a number of benefits to developers looking to write Android games. It isn't available for download just yet, but it should be available shortly.

Before I proceed to the features, have a look at this quick video showing Papaya's 3D aquarium developed using the new engine in about 2 weeks.

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