Last Updated: November 8th, 2011
We've been talking about NVIDIA's Project Kal-El, aka Tegra 3, for a few months now, and the company has released some official whitepapers on the architecture and core benefits of the new chip. After reading through the documentation, I am left with but one thought: this processor is going to slaughter everything currently on the market.
It's more than just two additional cores
One common misconception about new quad-core devices is that they're only adding two more cores.
Last Updated: September 2nd, 2011
With the launch of the 404 page design contest a few weeks ago, we wanted to achieve 2 goals:
- supply a premium giveaway that didn't involve social media for a change and
- give the talented readers of Android Police a chance to showcase their creativity and leave a permanent imprint on this website's design and identity
After over 140 submissions - some great, some not so good, some incredibly creative and witty, and some hilarious, I've requested your help in selecting your winner by picking the top 20 designs and putting them up for a reader vote.
Last Updated: September 5th, 2011
In order to celebrate today's launch of TegraZone.com, the updated Tegra Zone Android app, and the new and really awesome Tegra-optimized game called Sprinkle, for our 6th giant giveaway we've once again partnered with NVIDIA, but this time the main prize - a 16GB Samsung Galaxy Tab 10.1 - is accompanied by a smashing bonus: the Tegra Zone power pack.
"What goes into this Pack?" you might ask, and I'll tell you.
Last Updated: August 28th, 2011
Warning About Copyrighted Images: Guys, we're loving the responses for the contest so far, but we need to make something clear: we will not accept any entry that contains a copyrighted image or work - period. We are serious about plagiarism, and if we find you've used an image without permission, your entry will be disqualified until the offending material is removed. Thanks!
Alright, we heard from a lot of you that social contests just aren't up your alley sometimes - so we've listened.
Last Updated: July 24th, 2011
Sometimes, it's best when a game doesn't perform just one function. Especially when graphics-heavy apps charge more than usual for an experience that might grow stale, variance and depth is extremely important. The iOS port of Galaxy on Fire II has depth in spades, but is the overall experience worth the game's price?
Galaxy on Fire II plays remarkably similar to a 2003 Windows game called Freelancer, in which you took on the role of an interstellar starship captain with an eye for earning money.