Slowly but surely, the creatures are coming. They advance, nation by nation, relentless, refusing to stop until the entire planet is their domain. Hundreds of millions have felt their impact. Politicians and titans of industry are not immune. And even mainstream news outlets are scrambling to find "22 Tips For Catching Pokémon - #12 Will Make You Scream!" Today developer Niantic continues its bid for global mobile gaming domination by expanding Pokémon GO to 15 new markets in Asia, including hundreds of millions of new potential players on iOS and Android.
Niantic's augmented reality take on Pokémon GO continues to be staggeringly popular as it approaches its one month anniversary. It recently passed 100 million downloads across Android and iOS, despite some rather vocal negative press after the removal of the Pokémon step tracker and third-party tools for hunting monsters manually. Today Niantic is expanding the game to some of the biggest markets it hadn't previously supported: South America and Central America.
Pokémon GO's worldwide phenomenon is spreading fast and now, if you live in Europe, odds are you'll have more chances of seeing people huddled up acting weird staring at their screens and trying to play with imaginary creatures. Why? Because while we, lucky Android geeks, have been able to manually grab the APK and install it on our phones regardless of where Niantic has officially released the game, many regular Android users didn't know how to do it and almost all iPhone users simply couldn't.
So what are these 26 lucky countries? Here we go, the official list:
Pokémon GO is available in twenty-six new countries.
There are few games more hotly anticipated than Niantic Labs' Pokémon GO, and now the first non-beta players are getting their hands on it. The Play Store listing is now live for everyone, but only those in select countries will be able to install it right now. Well, unless you head over to APK Mirror where we have the game available for download too.
Last month Nintendo started a closed beta program for Pokémon GO, the augmented reality catch-em-all game that the company has been working on with Niantic. It looks like we're very close to a public release, at least according to Nintendo's presentation at the massive E3 gaming convention. As reported by Polygon, Nintendo announced that the game will be released on smartphones sometime in July.
There are Pokémon springing up in the land down under, and you can start catching them all if you're in that part of the world. Niantic Labs has announced the expansion of the Pokémon GO field test to Australia and New Zealand. It was previously limited to Japan.
The recent Google spin-off Niantic Labs is cooking up what might be the first worthwhile Pokémon experience on a mobile device with Pokémon GO. A bit of footage was shown off at SXSW last weekend, but now Niantic has posted some proper details and screenshots. Get your Pokéballs ready.
Now that Niantic Labs has left Google behind, we've all been wondering what its next big game will be. Ingress has managed more than 12 million downloads, but dare I say the just announced Pokémon GO will have even more. This game (coming in 2016) will have a similar augmented reality premise to Ingress, but instead of capturing portals you're capturing Pokémon.
Google's Niantic Labs is perhaps best known as the developer of the popular augmented reality game Ingress (it also makes the exploration app Field Trip). In the wake of the Alphabet announcement, Niantic is leaving Google behind, but not in the way you think. Google is spinning off the developer completely, turning it into an independent company.
But, according to a report from The Information, Google isn't content to just have a cult hit of a game on its hands. Google has partnered with Sean Daniel Co. to make a television show based on the game, with producers "in talks with candidates to serve as its showrunner." This information comes from "two people who have been involved in the discussions."
Despite this somewhat surprising rumor, The Info is sure to note that this "doesn't appear to reflect a broader move into film or TV production by Google," and that Google "isn't particularly interested in cashing in on Ingress' worldwide audience, instead viewing the TV show as a deeper extension into the game's hybrid reality-fictional world and a way to provide a more intimate connection with its players."
Indeed, the hybrid nature of the game is one of the facets that propelled it to popularity as users choose sides and vie for portals at real-world physical locations, sometimes cooperating across factions to produce "faction art" like this dragon in Norwich.