January, like most months, had plenty in the way of new apps and games. We've already published our list of the top five games from last month, so it only seems right that we follow up with the month's best apps.
From backup utilities to social/RPG/motivational fitness apps, January 2013 had something for everyone. In the interest of saving our readers time, energy, and perhaps some money, we've rounded up the six very best apps every Android user should know about from the past month.
Au's Infobar phone line has been around since 2001, always featuring plenty of color and hoping to bring innovative ideas to the smartphone world through eye-popping, unique design. Bringing another stylized entry to the lineup, Au has posted a brief dossier on the new Infobar A02, designed by Naoto Fukasawa and manufactured by HTC.
One of the device's main claims to fame is its apparent use of HTC's ImageSense chip, allowing for smooth burst capture.
Bringing a much-needed update to the wildly popular Temple Run, Imangi Studios introduced Temple Run 2 to the Play Store earlier this evening. The game, which brings updated graphics, new obstacles, and player-specific powers, is essentially a refresh of the original, bringing it up to par with recent endless-runner entries like Activision's Pitfall!.
Temple Run 2, like its predecessor, provides players with a vague pretext surrounding a sacred idol. All you really need to know is that you're running from a big, scary, demon monkey, avoiding obstacles, and collecting as many coins as possible along the way.
Terry Cavanagh, the mind behind VVVVVV and Don't Look Back, brought Super Hexagon – a game already lauded among iOS, Mac, and Windows users – to Android, with its minimalistic, addictive gameplay intact.
The game, for those who don't know, is about as minimal as it gets – you control a small triangle on the outside of a central hexagon. In sync with a groovy beat, walls will quickly flood in.
Partnered with Steve Jackson, Tin Man Games has brought another Fighting Fantasy title to the digital age with House of Hell. For the uninitiated, Fighting Fantasy is a series of interactive "gamebooks" by Steve Jackson and Ian Livingstone which began publication in the early 80's. The books each contain their own fantasy adventure, the outcome of which is completely dependent on the reader's choices.
Staying true to the 1980's aesthetic of the original printed works, Tin Man's adaptation of House of Hell has the option to turn off its various visual enhancements to "make the gamebook look like it came off the printing press in the 80s." Many players will want to keep them on though – the visual overlays and colored illustrations add a new dimension to the experience, and are wonderfully executed.