Spoiler Alert begins on the last, and paradoxically easiest, level in the game, where you defeat the final boss and then rescue the princess in familiar but not quite copyright infringing fashion. At that point you play the game in reverse, going backwards through hundreds of levels that the tiny chili pepper hero has played, but you haven't. It's an odd approach to a platform game, and one that has to be played to be fully understood.
Originality comes in many forms. One of them is to create a game world or control scheme that catches all who play it by surprise. Another approach is to take a familiar genre and offer an engaging twist on it. Then there's taking an existing game (Frogger), mixing it with the art style from another one (Minecraft), while naming it similar to a big hit everyone can recall (Flappy Bird). That last one appears to be the formula behind Crossy Road, and—okay, maybe it's not so original after all.
When gamers first met LEGO Star Wars: The Video Game in 2005, it was a multi-platform title available for the PlayStation 2, Xbox, Gamecube, and PC (along with an isometric 2D version for the Game Boy Advance). It applied the virtual toy block treatment to worlds and events from the three Star Wars prequels, and sprinkled on some of the humor we've since come to expect from LEGO over the years.
Grand Theft Auto: Chinatown Wars, perhaps surprisingly, began its life on a Nintendo platform: the original DS. Over half a year later, a version made its way over to the PlayStation Portable, and an iOS version appeared only a couple of months after that. Since then, nearly five years have passed, and Rockstar is finally sharing the game with the millions of Android users roaming the globe. The title can now be found in the Play Store.
Coming in four years after the previous skirmish, Brothers in Arms 3 has stormed into the Play Store with a battalion of fresh troops, air support, and vastly updated graphics (erm, there goes the metaphor). That last point is the real draw here. Gameloft teased Brother in Arm 3's eye-melting visuals over the summer, and the final product hasn't fallen too far off the mark. The studio has taken its time with this game, and it shows.
Jules Vernes' novel Around the World in Eighty Days is an old book, and like most old books, it reads like one. You can pick it up and work through its pages if you're committed, but inkle, the creator of the Sorcery series, has made a modern-day adaptation that is much easier on the eyes. In this choose-your-own-adventure adaptation, you try to make the right decisions to successfully circumnavigate the globe as quickly as possible (but preferably in 80 days).
Amazon Game Studios has released a free preview of The Unmaking, an impressive looking game where the hordes of enemies you see on-screen are powered by Amazon servers. Your job is to defend your castle by blasting and burning wave after wave of bloodthirsty foes using siege weapons and magic spells alike. The catch is that you need to have a Fire HD 6, Fire HD 7, or Fire HDX 8.9 to enter the battle.
One of the most visually striking and gratuitously violent games of the previous console generation came out, perhaps surprisingly, for the Nintendo Wii. Sega's MadWorld took place predominately in black and white, but blood continued to spurt out in bright red. The story was told through comic book panels, with comparisons to Sin City basically writing themselves.
That game never received a sequel, but while the freshly ported SXPD belongs to a different genre entirely, it comes with a similar flavor.
Developer Jundroo, LLC builds games that, in turn, let players build other things. While we haven't yet reached buildception (the point where those virtual things go on to build more things of their own), the number of things we're able to build continues to grow.
What are some of the most common elements of modern-day 2D platformers? Let's list them out in no particular order: 8-bit visuals, making the game brutally difficult, drawing everything as a silhouette... Electronic Super Joy: Groove City has all of these elements, along with an electronic soundtrack that you will absolutely want to plug in earphones for. The game, which debuted on Steam earlier this summer, may have a few familiar chords and overused lyrics, but it's a welcome addition to the Play Store, where it now resides priced at $4.99.