The idea of making a story-based point-and-click adventure based on Minecraft, which is more or less the definition of open-ended, unscripted gameplay, might seem odd. And it is. But if anyone can pull it off it's TellTale, the studio known for making awesome adventure games based on other people's intellectual property. You can see for yourself in just under a month: Minecraft: Story Mode will hit the Play Store with its first episode on October 15th, just two days after it's available on the PC and consoles. Nice.
Minecraft: Story Mode uses the block-building game's unique voxel graphics and build-it-all setting to tell a science fiction story.
Minecraft Pocket Edition updates are often filled with minute changes that you have to be familiar with the game to understand. Version 0.12.1's changelog includes a number of these tweaks. For example, there's "Ocelots! Try taming one with a fish" and "Golems. We recommend you approach with caution." Also, "Sneaking and sprinting! Express yourself through movement!"
You might think that a game like Minecraft, where there's no story and you essentially build an entire world out of complicated digital LEGOs, doesn't lend itself well to the adventure game format. You might be right. But if anyone can make a licensed story out of Mojang's phenomenal open-world title, it's TellTale Games, who have successfully adapted such diverse properties as The Walking Dead, Borderlands, Game of Thrones, and Back To The Future into episodic adventure games with near-universal appeal.
TellTale showed off the first footage of Minecraft: Story Mode at Minecon 2015. That's a Minecraft convention, if you're wondering.
Last month the beta version of Minecraft for Android added a ton of new features, most notably a port of the player skin feature that's become such a popular part of the original Minecraft game. Just a couple of weeks later Mojang has instituted the changes in the public version of Minecraft: Pocket Edition. Go check it out on the Play Store now if you've already purchased the game, or buy it for $7.
Skins are a big deal. Not only do they allow the greatest amount of player customization after, well, making stuff in Minecraft itself, they also represent the game's first post-purchase revenue stream.
Fancy a bit of customization for your Android version of Minecraft? You'll soon be accommodated by developer Mojang. According to this blog post, the Pocket Edition of the game will get a significant update later this week, with player skins being the biggest addition. If you've played the PC or console version of Minecraft, you know that custom skins for player avatars have become a big part of the game's community aspect.
At least a few free skins will be available, and Mojang will sell more as in-app purchases, with packs of around 20 skins costing one US dollar. But that's not the only way to access the feature.
Fans of Mojang's incredibly popular game franchise, Minecraft, will soon have a better option for manipulating the Android version of the game. Mobile controller support will finally be added in an update that will be arriving "soon". This news comes via Twitter from Mojang developer Tommaso Checchi.
Fortunately we'll soon raze the entire UI to the ground, so that we'll be able to have proper controller support among other things :)
Mining, building, and fighting off zombies with precision should be much easier with an external controller than with touch screen controls. Other improvements to the game were also alluded to in Tommaso's tweet.
Are you still playing the mobile version of Minecraft? Good, because just like the original PC version, developer Mojang is still adding new features. The beta version of the .11 release is now available via the Play Store/Google+ community method. (Previously it wasn't available to the public.) It has more additions and improvements than you can shake a pickaxe at, including some features that have been hotly anticipated by the large player community. Here's a breakdown of all the new stuff from the Google+ news post:
- Added boats rideable by 2 mobs!
- New World edit screen
+ Rename worlds
+ Change gamemode
+ Lock/unlock day cycle
+ Make old worlds infinite
Minecraft is what you make it. Mojang has excelled at creating an open world game that captures the hearts of children and grown-ups everywhere, but it has done so without a memorable plot lingering in people's minds. What if it weren't just the game's unique visuals that stuck with people? What if there were something more? Enter Minecraft Story Mode, a collaboration between Mojang and developer Telltale Games that's set to arrive in 2015.
Telltale Games, praised for works including The Walking Dead and The Wolf Among Us, knows how to create captivating story-driven point-and-click games. This new series will be based on the world of Minecraft, but it will stand alone as a separate title.
Hey, Minecraft fans! Did you know that Mojang, the developer of the uber-popular creation game, has been working on another game for years? It's called "Scrolls," and... well, it's nothing like Minecraft. Nope, it's more like a mix between Plants vs Zombies and Blizzard's Hearthstone card game, all set up on a hexadecimal tower defense structure. That's confusing. Watch the promotional video below to try and get a handle on the unique cross-platform title. This is a tablet-only game, no smartphones need apply.
Scrolls is part strategy, part tower defense, part card game. You use the somewhat randomized cards to deploy units, structures, and spells to both defend your own five "idols" and try to destroy at least three of those on the opposing side.