Recently it has been reported that Google plans to add carrier billing options to the Android Market. This is great news for developers, but it may be moot, as we’re getting reports that a lot of users are having issues downloading apps that they have purchased. When a user tries to purchase an app, it seems that the market is hanging while authorizing their payment, regardless of their checkout method (credit card or carrier billing).
In a short post on the Android developers blog, Googler Tim Bray let word out that the Android Market’s Developer Distribution Agreement had been updated in a significant way:
The news of the Android Market reaching the milestone of 100,000 apps may have been great news for Android – but perhaps it came a bit too soon.
Those numbers come from AndroLib, but Google has announced the official numbers, with the Android Market having just over 70,000 apps. So, why the big difference in numbers? Google’s numbers come only from the official Android Market, the one pre-loaded on just about every Android phone, and the one you are probably most familiar with.
Yesterday we published a piece regarding Astro File Manager’s now-mandatory ads. Earlier today, the developer of Astro (Metago) released Astro File Manager Pro. It comes in at $2.99, and its only “Pro” feature at the moment is that it removes ads from the application.
Some users may feel this is a cheap-shot. I disagree. Metago has taken the high ground in regard to the paid apps philosophy, here’s how.
Mobile game developer Gameloft recently came under fire for their DRM policy, which claimed that any user who purchased a game could not for any reason re-download it. This included wipes caused by authorized system updates to Android phones.
Needless to say, this angered many Gameloft customers, who paid upwards of $5 for each game. It didn't take long for the outrage to push Gameloft into announcing that it would be reviewing the DRM policy, but no timetable was provided.
An interesting chart published today by BusinessInsider reveals that mobile developers, or at least the 401 surveyed, more often have experience developing for Android than any other mobile operating system, including iOS. Given Android’s growing market share, it seems only natural that developers are flocking to the increasingly attractive (and large) customer base Android devices provide.
While Android’s lead over iOS in this regard isn’t massive, it certainly isn’t insignificant either.
TV and movie geeks alike are bound to be giddy with joy today as IMDB has released their official (and free) Android app to the Android Market. We’ve provided a few screens for you take a look at below.
Overall, the app appears fully functional, and actually quite useful. You’re able to look up TV recaps, schedules, box office results, local showtimes, and movie reviews. Pressing your phone’s search button will bring up the search bar set for IMDB, eliciting results just like IMDB.com’s web-based search.
In an AndroidPolice exclusive, a tipster has provided us reliable information that Eric Schmidt, CEO of Google (GOOG), has recently become an investor in the 3rd party mobile app distributor PocketGear. What does this mean? It seems most likely that Schmidt, and perhaps Google itself, are looking to see if PocketGear can provide a suitable distribution platform for Android apps. It looks to be classic Google strategy; invest early, foster growth, and if all goes well, acquire.
Update: The Kindle for Android app is now available to the masses, and can be found via a simple market query for “Kindle”or the QR code below.
The app appears as it does in the preview; upon booting it offers up a registration/sign in screen. Upon sign-in, the app pulls your purchased books from Amazon’s Kindle Bookstore servers and transfers them to your device. A link to a mobile-optimized version of the Kindle Bookstore is available by a press of the menu button while in the app.