Ever notice how Twitter, Facebook, and Yelp all use (nearly) the same start screen implementation?
Apparently this is no coincidence. A presentation given at an Android Developer conference is urging app developers to conform to this design when developing their own apps. Why? Consistency lends itself to usability.
Android has long been a victim of its own openness—many claim it is a “geek” or “technophile” operating system. This stigma can, in part, be traced to the fact that Android apps have not been held accountable to any but the most lax standards (Eg, doesn’t blow up your phone) to be featured in the Android Market. Read More
Recently it has been reported that Google plans to add carrier billing options to the Android Market. This is great news for developers, but it may be moot, as we’re getting reports that a lot of users are having issues downloading apps that they have purchased. When a user tries to purchase an app, it seems that the market is hanging while authorizing their payment, regardless of their checkout method (credit card or carrier billing). Read More
In a short post on the Android developers blog, Googler Tim Bray let word out that the Android Market’s Developer Distribution Agreement had been updated in a significant way:
Posted by Tim Bray on 23 July 2010 at 5:24 PM
Please note that we have updated the Android Market Developer Distribution Agreement (DDA). This is in preparation for some work we’re doing on introducing new payment options, which we think developers will like.
The news of the Android Market reaching the milestone of 100,000 apps may have been great news for Android – but perhaps it came a bit too soon.
Those numbers come from AndroLib, but Google has announced the official numbers, with the Android Market having just over 70,000 apps. So, why the big difference in numbers? Google’s numbers come only from the official Android Market, the one pre-loaded on just about every Android phone, and the one you are probably most familiar with. Read More
Yesterday we published a piece regarding Astro File Manager’s now-mandatory ads. Earlier today, the developer of Astro (Metago) released Astro File Manager Pro. It comes in at $2.99, and its only “Pro” feature at the moment is that it removes ads from the application.
Some users may feel this is a cheap-shot. I disagree. Metago has taken the high ground in regard to the paid apps philosophy, here’s how. Read More
Mobile game developer Gameloft recently came under fire for their DRM policy, which claimed that any user who purchased a game could not for any reason re-download it. This included wipes caused by authorized system updates to Android phones.
Needless to say, this angered many Gameloft customers, who paid upwards of $5 for each game. It didn't take long for the outrage to push Gameloft into announcing that it would be reviewing the DRM policy, but no timetable was provided. Read More
An interesting chart published today by BusinessInsider reveals that mobile developers, or at least the 401 surveyed, more often have experience developing for Android than any other mobile operating system, including iOS. Given Android’s growing market share, it seems only natural that developers are flocking to the increasingly attractive (and large) customer base Android devices provide.
While Android’s lead over iOS in this regard isn’t massive, it certainly isn’t insignificant either. Read More
TV and movie geeks alike are bound to be giddy with joy today as IMDB has released their official (and free) Android app to the Android Market. We’ve provided a few screens for you take a look at below.
Overall, the app appears fully functional, and actually quite useful. You’re able to look up TV recaps, schedules, box office results, local showtimes, and movie reviews. Pressing your phone’s search button will bring up the search bar set for IMDB, eliciting results just like IMDB.com’s web-based search. Read More
In an AndroidPolice exclusive, a tipster has provided us reliable information that Eric Schmidt, CEO of Google (GOOG), has recently become an investor in the 3rd party mobile app distributor PocketGear. What does this mean? It seems most likely that Schmidt, and perhaps Google itself, are looking to see if PocketGear can provide a suitable distribution platform for Android apps. It looks to be classic Google strategy; invest early, foster growth, and if all goes well, acquire. Read More