If you liked my speedy QR code tips before, you're going to love the tip I have for you today. Ever since the Android web Market was launched, I found myself loading the homepage just to make a search approximately 17 million times a day, give or take a few. As you know, the web Market homepage is quite heavy, so loading it just to make a search, especially while tethering on a slow connection, was starting to get kind of annoying.
In an effort to save both time and clicks (hello, Carpal Tunnel), I've created a much handier way of firing up a search with only a few strokes and without the need for any tools outside of Firefox or Chrome.
The newest update to Rovio Mobile's movie inspired version of Angry Birds hit the official Android Market this morning. The game was originally exclusive to the Amazon App Store, so naturally, it was the first to see the update.
The update brings 30 new levels as well as "hidden bonuses and juicy secrets" to the birdy-centric game, according to the official changelog. If you haven't already seen it, here's a video that shows the action:
Welcome to the weekly roundup of the best new Android applications, games, and live wallpapers that went live in the Market or were spotted by us in the previous week or so.
Last week, due to Google I/O, I did not have proper time to put into making the roundup, so this week contains apps from the last 2 weeks. This is the first part of the roundup with games and live wallpapers. The second part with apps will go live later on (probably tomorrow).
Please wait for this page to load in full in order to see the AppBrain widgets, which include ratings and pricing info.
Well, that only took one media firestorm. Google, in response to widespread reports of a potential credential security hole in Android (which not only affects Android, but any OS using authTokens), is starting to roll out a fix for the public Wi-Fi vulnerability to all affected Android devices today. Google's statement, below:
Today we’re starting to roll out a fix which addresses a potential security flaw that could, under certain circumstances, allow a third party access to data available in calendar and contacts. This fix requires no action from users and will roll out globally over the next few days.
The vulnerability could only be exploited on public Wi-Fi networks - either by a sniffing attack, or SSID spoofing (a much more common method), and allowed an attacker to take a user's authToken for a particular service (eg, Calendar, Twitter, Facebook, etc.), and then use it to log in to the respective service and engage in whatever unscrupulous behavior they so desired.
Are you ready for some Plants vs. Zombies? We know you've been waiting for it (I certainly have). Just a little bit longer: Plants vs. Zombies will be available on the Amazon App Store starting late this month (presumably May 30 or 31) for the low, low price of free. The app will be free on its debut-day (May 30), then for 2 weeks will be exclusively available on the Amazon App Store, in a deal similar to that which Rovio had with Amazon upon the release of Angry Birds Rio.
PopCap games, the developer of Plants vs. Zombies, has also revealed that the developer's second most popular title, Chuzzle, will be hitting the Amazon App Store tomorrow.
Google I/O 2011 is all wrapped up, and boy was it eventful. In case you missed them the first go-round, we provided a handy-dandy list (with videos embedded) of the keynotes and Android sessions from both the first and second day. The first keynote, especially, was really quite fascinating and provided a good review of where Android is headed. But at 55 minutes, it's probably a bit much to ask people to watch something quite that long (alternatively, you can read my on-the-fly notes).
On the night before Google I/O 2011, I posted an open call for any questions you might have had for Google core developers. And you delivered - within a few hours, we had over 50 questions of varying complexities, and I realized I was in trouble. Office hours are meant for developers asking dev questions, whereas most of the ones you've asked were about policies and availability. Still, I proceeded to ask away at office hours and at the end of each session, fearing being shunned forever. Unsurprisingly, some devs would force me to move on after realizing the volume of questions, but some persistently tried answering, referring me to the right people along the way if they didn't know something.
I know that a lot of people have been waiting on this day to come, but I have to admit - it's slightly melancholy. Even though the Netflix app is finally here, there are only a handful of devices that it officially runs on. If your device didn't make the cut, though, I wouldn't sweat it too hard - you know how resourceful the Android community can be.
Oh, the short list of devices? Here you go:
HTC DROID Incredible with Android 2.2
HTC Nexus One with Android 2.2/2.3
HTC EVO 4G with Android 2.2
HTC G2 with Android 2.2
Samsung Nexus S with Android 2.3
With that said, we are already getting reports that the app is running perfectly on devices that deviate from the exact required specs, like the EVO 4G running CM7, for example.
Ahh, Google I/O, how we'll miss you for the next 365 days or so. The last 2 days have been filled with anticipation, knowledge, surprises, excitement, and fun - the perfect recipe for happy developers. As a developer myself, I've picked up heaps of new information, especially from the SDK Tools and ADT session by Tor Norbye and Xavier Ducrohet, and viewing the keynotes was simply a blast.
As you may have seen yesterday, day 1 keynote and sessions were already posted last night, and now the same fate reached the sessions and keynote from day 2. As before, you can view the whole list by visiting the YouTube page of GoogleDevelopers or simply watch the embeds on this page.