IDC's report for the first quarter of 2012 indicates that Google's Android continues to grow its market share to 59%, while Apple's iOS lags in second at 23%. Unsurprisingly Samsung has given the biggest boost to Android, accounting for a whopping 45.4% of all Android smartphone shipments worldwide.
In total 152.3 million smartphones were shipped in the first quarter of 2012, of which 89.9 million were Android-based smartphones (59%), 35.1 million were iOS devices (23%), 10.4 million were Symbian-based phones (6.8)%, followed by BlackBerry, Linux, and Windows Phone 7/Windows Mobile devices. Read More
You know that guy "sources"? BGR does. The tech blog has heard from Sources that Microsoft is working on a tablet-optimized version of the Office suite, which is expected to land in November of this year. According to BGR, their source actually saw the app working on an iPad, and insisted it looked nearly identical to a leaked shot that Microsoft has since disavowed.
To be clear, Microsoft has said that the above image is fake. Read More
We've been waiting on turntable.fm to land on Android for a while now. Well, it's finally here! The music sharing service has been available for a little over a year on desktop machines. The concept is simple: DJs join a room and share songs with an audience that can then vote on whether a song is Awesome or Lame. It's a great concept for sharing music.
The only thing that could make it better is if you could listen to (or DJ!) a room while away from your computer. Read More
Yet another perk to the Galaxy S III (like we needed more), Flipboard, a popular iOS app for aggregating and reading news feeds, is going to be an SGSIII exclusive for a short period, before landing on the Play Store. Just like the iOS reader, you can integrate various news feeds, as well as feeds from your social networks, and control them all with a gesture-based interface.
No word yet on how long Samsung will have the exclusive on this app. Read More
If you've never heard of Mika Mobile, that's not a huge surprise - they're a small, but fairly successful mobile game developer that focuses primarily on iOS. Their number one title (in terms of recent sales) is Zombieville USA 2, which has over 68,000 ratings on the App Store, and the most recent version of the game has averaged 5 stars. So we're clear, that's no small feat.
Their first game, Zombieville USA, was released for Android last July. Read More
Adobe has unveiled Shadow, a new way for front-end web developers that aims to make designing and testing your website layouts on multiple screen sizes an absolute breeze. Shadow is actually a collection of tools consisting of:
Once you install the two desktop components on your computer and the mobile apps on all your development devices, you simply pair each one via a simple pin into a single network of sorts, and voila - say hello to synchronized browsing and refreshing in Chrome. Read More
If you developed a game using the Unity 3D engine and have been looking to port the title to Android or iOS, we have good news. The basic mobile add-ons for the Unity3D, normally $400 each, are now free until April 8th.
This will allow users of the Unity 3D engine to easily port their game to Android and/or iOS with little effort, as opposed to spending months writing all new code. Read More
Temple Run could possibly be the most anticipated game to come to Android since... well, ever. We've seen fake after fake after fake hit the Android Market in an attempt to garner downloads from unsuspecting folks looking to grab this iOS hit, and the Temple Run team took to its Facebook page to warn users of these fakes and announce that a real version is on its way. Now, we finally have a release date for the real deal, and it's coming on March 27th. Read More
There has been a lot of interest of late in a patent filed (by Google) back in 2009 for what is obviously a rendition of Android's notification bar system. There are a number of pretty (well, as pretty as black and white gets) figures in the patent showing the notification bar we all know and love, and lots of language about notification systems and the like.
As many of the Android-faithful know, Apple recently implemented as part of iOS 5 the "Notification Center," and it looks an awful lot like Android's in some respects. Read More
A recent Newsweek article has been making the rounds claiming, through an unnamed Apple "insider," that Apple has spent north of $100 million litigating its various grievances against HTC since late 2010. Verifying the accuracy of this number is pretty much impossible. But that doesn't really matter. It may just as well be $80 million, $150 million, or $300 million - the conclusion drawn would remain the same: Apple is spending quite a chunk of income on its growing lawsuit habit. Read More