Yes, we're an Android site. Yes, there was an Apple event today. We're gonna talk about it. As the newly-recast Rhodey said in Iron Man 2, "It's me. I'm here. Get used to it." Because the new iPhone raises a lot of questions: Didn't I see an Android phone with [some feature] before? Is the new iPhone really the thinnest smartphone around? Why in the world would apps need to be letterboxed?
I'm not the kind of person that finds some subtle jab at Apple around every corner, but today Google and Boingo announced a free Wi-Fi partnership that makes drawing such a conclusion hard to avoid.
Google has sponsored Boingo Wi-Fi a number of times in the past, offering the company's wireless internet in hotels, shopping malls, subways, and airports around the world. Today's deal extends to 4,000 hotspots across the US, including 15 major airports, numerous Manhattan subways, and thousands of other locations.
Jetpack Joyride, a game that's already seen huge success on iOS, finally came to Android today. The game – which ranks with Temple Run in terms of interest and demand from Android users – comes to us from Halfbrick Studios, the minds behind the insanely popular Fruit Ninja, and delivers the same action-packed, stylistically awesome experience as its iOS counterpart.
The game invites players to "take to the skies on a one-way trip to adventure," following the story of Barry Steakfries, who breaks into a secret lab to free experimental jetpacks from evil scientists, causing plenty of mayhem in the process.
According to Bloomberg, Motorola Mobility has just filed a new lawsuit against Apple at the ITC. Now, ordinarily, we might not report on the filing of such a suit - especially when the complaint hasn't been made public (we have basically zero details). What makes this particular filing important, though, is that it is the first lawsuit filed by Motorola now that it is officially, 100% a part of Google.
As Android Police's unofficial person who knows things about laws (as always, none of this is legal advice), sometimes I see law stuff going on in the tech world that just makes me mad. This is one of those times. Appigo, an iOS and OS X developer, filed for a trademark on the word "Todo" (see it here) under the scope of a software application (basically).
When crowd-favorite zombie shooter Dead Trigger decided to drop its price from $0.99 to free, citing concerns over piracy, the tech world renewed its interest in an age-old debate: how bad is piracy for developers? Of course, any lost sale is money out of a developer's pocket (though it's important to distinguish between downloads and lost sales). However, the question should and needs to be answered: just how bad is the piracy problem on Android?
If you just felt a disturbance in the internet, as if millions of Android users cried out in terror and were suddenly silenced, here's why: the Galaxy Nexus is no longer available via the Google Play Store. This comes after Apple won an injunction against the sale of Google's flagship device last week. As of now, the device is not allowed to be sold in the US which includes, but is obviously not limited to, online sales from Google.
Back in the day, there was this game system called Atari ST. And for this system, there were many games. More specifically, though, there was a game called Speedball. Set in the future, Speedball combined American football, hockey, brutality, speed, and ball. After its initial installment on the ST, it was ported to several other consoles, including Amiga, where it became wildly popular.
Fast forward many years, and Speedball has been remade, revamped, and re-released for many other game systems.
As Google+ continues to get better, it's only inevitable that it'll start showing up in more and more places. And Google intends for that to happen as soon as possible, from the looks of it - Mountain View just announced its Google+ Developer Platform.
The Google+ SDK, which should be available "in the coming weeks," will allow Android app developers to integrate G+ into their products more seamlessly.
There's little denying that Apple rules the smartphone world. The company sells just one phone model, yet that sole model constitutes 8.8% - or roughly 1 in 11 - of all worldwide smartphone sales and 73% of profits. iOS is the second most popular smartphone OS in the US after Android with 31.4% of the market (Android has 50.8%). Windows Phone 7, on the other hand, has just 4% of the US smartphone market, yet it's Microsoft that we have to worry about.