According to Bloomberg, Motorola Mobility has just filed a new lawsuit against Apple at the ITC. Now, ordinarily, we might not report on the filing of such a suit - especially when the complaint hasn't been made public (we have basically zero details). What makes this particular filing important, though, is that it is the first lawsuit filed by Motorola now that it is officially, 100% a part of Google.
As Android Police's unofficial person who knows things about laws (as always, none of this is legal advice), sometimes I see law stuff going on in the tech world that just makes me mad. This is one of those times. Appigo, an iOS and OS X developer, filed for a trademark on the word "Todo" (see it here) under the scope of a software application (basically).
Yesterday, we received an email from a developer of an app for Android called Star Trek ToDo Agenda.
When crowd-favorite zombie shooter Dead Trigger decided to drop its price from $0.99 to free, citing concerns over piracy, the tech world renewed its interest in an age-old debate: how bad is piracy for developers? Of course, any lost sale is money out of a developer's pocket (though it's important to distinguish between downloads and lost sales). However, the question should and needs to be answered: just how bad is the piracy problem on Android?
If you just felt a disturbance in the internet, as if millions of Android users cried out in terror and were suddenly silenced, here's why: the Galaxy Nexus is no longer available via the Google Play Store. This comes after Apple won an injunction against the sale of Google's flagship device last week. As of now, the device is not allowed to be sold in the US which includes, but is obviously not limited to, online sales from Google.
Back in the day, there was this game system called Atari ST. And for this system, there were many games. More specifically, though, there was a game called Speedball. Set in the future, Speedball combined American football, hockey, brutality, speed, and ball. After its initial installment on the ST, it was ported to several other consoles, including Amiga, where it became wildly popular.
Fast forward many years, and Speedball has been remade, revamped, and re-released for many other game systems.
There's little denying that Apple rules the smartphone world. The company sells just one phone model, yet that sole model constitutes 8.8% - or roughly 1 in 11 - of all worldwide smartphone sales and 73% of profits. iOS is the second most popular smartphone OS in the US after Android with 31.4% of the market (Android has 50.8%). Windows Phone 7, on the other hand, has just 4% of the US smartphone market, yet it's Microsoft that we have to worry about.
Today's Google Earth announcement brought a couple of nice new features to the Google Maps suite. In addition to moving offline maps out of Labs, the company also pre-empted rumors of Apple-branded 3D map software with a demo of some stellar 3D maps that Google has been creating with high-tech camera planes. Yes, Google now has camera planes.
The company is using some sophisticated mapping software and planes outfitted with a bevy of camera sensors to create photo-realistic 3D maps of the entire terrain of a metropolitan area.
Google announced today that it will be holding a special event on Wednesday, June 6th, regarding the future of Google Maps. Anyone who knows Google knows that these products are huge for the company, ranking right up there with Gmail and Android. More importantly, however, Google Maps is very important to Google's largest competitor: Apple. Which is why, when Google announces an event for one of its last major strongholds on iOS mere days before Apple's WWDC, we take notice.