Mobile gaming has evolved a lot over the years. Early phones were weak, so manufacturers stuffed more powerful CPUs inside them. Screens were small, so they've been stretched out to 5-inches or more. Number keys were functional, but touchscreens allow for a greater degree of interaction. Yet despite all of this innovation, trying to play a first-person shooter on a mobile device still sucks. The Drowning is one game that promises to fix this problem.
Android gamers have been waiting a long time for world-class publishers and developers to start creating mobile games with the same dedication that consoles and PC get. It looks like we'll have to wait just a little bit longer. Yesterday Square Enix and Eidos Interactive announced Deus Ex: The Fall, a full entry in the much-loved Deus Ex series, set in the same time period as 2011's Human Revolution. The initial media blitz has a lot to say about the iOS version of the game, due "soon," and almost nothing to say about Android.
Every now and then I stumble across a product that I'm instantly frustrated with. I was living my life perfectly contentedly, but now that I've seen this thing, I must have it. For the next ten minutes, that thing is the Keyprop phone stand that just secured funding on Kickstarter at the last moment. This is a tiny stand that works with all smartphones and is always there when you need it.
Week Calendar may be another iOS hand-me-down, but it's a good one - an intuitive interface and comprehensive feature set have made it one of most popular calendar apps to hit Apple's App Store. Android has no shortage of calendar options available, but few are this simple to use.
People who despise the amount of effort necessary to stay organized should take notice. Week Calendar doesn't weigh anyone down with a complicated setup process.
Readers, Babel no more. As first reported by a historically credible member of The Verge forums and confirmed today by a Tech Radar source, Google's unified messaging platform will be known as Hangouts when it's officially unveiled, and may launch as soon as Google I/O. Tech Radar's contact provided a screenshot that further lends credence to the new name: nestled among the emoticons and toolbar of the alleged interface, an expanded drop down menu includes particularly conspicuous options referencing "Hangouts," which is the closest thing to a dead giveaway that I can think of.
Let's take a trip down memory lane, shall we? The year was 2012, the Galaxy S III and the HTC One X were still new, and some jerk on the internet suggested that maybe it's cool if people started appreciating their amazing phones instead of complaining about how their device wasn't revolutionary.
In the time since then, certain segments of the tech community have opted to go in the other direction.
Back in January, we learned that if you want to be a developer and avoid leaving money on the table, you need to be on both Android and iOS. One or the other isn't going to cut it. However, according to AppAnnie, if you have to choose just one platform, Android is still struggling to prove it's the one you should go with.
According to the report, Play Store downloads are nearing App Store levels, reaching close to 90% as much as the iOS store.
Today, Facebook announced the Facebook Home suite that we've been hearing so much about. Well, to be more accurate, we've been hearing that Facebook is going to build its own phone and fork Android and create its own special social OS and that it would be the end of Google and that civilization will crash around us and we'll all wear monkey pelts and "Like" statuses by hurling spears through our enemies.
comScore just dropped some new U.S. market share numbers on us and if you like drama, you're going to love this one. According to the analytics company, for the three month period ending in February 2013, Android's share actually dropped 2%, while Apple's rose 3.9%. Before you panic, though, no, this isn't the end of the world.
Since comScore actually gives us the total number of smartphone subscribers in the country (by its count), we can use that percentage to get an idea of just how many total users a platform gained or lost.