Last month, AP contacted Smith Micro with the intention of writing a detailed hands-on with SendStuffNow (SSN). Specifically, we wanted to look at SSN from a corporate-use perspective with the (then) new Android app. They made themselves available in a beautiful fashion, with Matthew Covington, Senior Director of Product Management, taking the time to thoroughly demonstrate the software to us. Unfortunately, complications arose on our end of things, with the end result that SSN has landed in my un-corporate lap.
In June, Appcelerator surveyed 2,700 mobile developers and published the results in a report that we covered. The June report showed that developers prefer to develop for iOS, but that they had a more positive long-term outlook on Android; fast forward three months, and Android has widened its lead in long-term outlook. Further, developers see Android as being more capable, more open, and offering better support for multiple devices.
After running June's report, Appcelerator wanted to get a better look at the "why" behind the results as well as a more in-depth look at how developers view a wider range of devices.
While trying to figure out the best way to develop a cross-platform game, developer Christopher Black created a simple HTML5 benchmark, which he then ran on a Nexus One (N1), iPod Touch 4G, and iPhone 4. For some further variety, he also tested Flash 10.1 on the N1. The test itself was simply a black ball bouncing, and the results were incredibly surprising: the Nexus One ran the animation 67% faster than the iPod Touch, and 81% faster than the iPhone 4.
Found at the top of reddit's Android page today is this comic comparing the openness of Android to the closed ecosystem of Apple's iPhone and iOS. It warranted an immediate tweet, but since tweets are very short-lived, I decided to have it take a more permanent place on our site.
Here we go:
No editorial comments from me - I decided to reserve that role for you, our readers, in the space below.
You can download the game for $0.99 by clicking or scanning the barcode below:
A Few Notes
At the AppNation conference today, I got a chance to talk to Shainiel Deo, the CEO of Halfbrick, a company most known for its best selling iOS game Fruit Ninja.
Fruit Ninja is an addicting game in which you try to slash as many pieces of fruit thrown in the air as possible, getting bonus points for combo slices, while avoiding bombs at all costs.
I am live here at the AppNation conference in San Francisco, and after San Francisco mayor Gavin Newsom's welcome speech, in which he tried to get a bunch of developers to make apps for the government for free (yeah, riiight), we are looking at a mobile report from Nielsen, called The State Of Mobile Apps.
Nielsen, one of the largest media research companies in the world, compiled a report containing a few interesting metrics, such as:
- Most Popular Apps
- Application Discovery Methods
- Free VS Paid Apps
- App Billing Preference
- a few Advertising related stats
You can download and read the full report below, but before you do that, I wanted to highlight one metric that I found the most interesting.
Google's Mobile blog (as well as their Finance blog) announced an update to the Google Finance mobile webpage on your Android (or... iOS) smartphone. The changes certainly aren't subtle: Google has streamlined finance to appear very similar to all the in-browser Google mobile web-apps. As an Android user, you may be asking why Google bothered - there's already a Google Finance app on the Android Market. The answer? The website, simply put, is just a lot more awesome.
When Apple released a widely criticized video of a Droid X death grip last week, Motorola suddenly found itself as a target of what could essentially be interpreted as a smear campaign. Here is the video for those who managed to miss it:
Of course, the video followed a similar smear aimed at HTC's Droid Eris during a recent Apple press conference focused on antennas and reception. Clearly, Apple is not singling anyone out while trying to defend itself.
Today, AOL released two new applications for Android as well as an HTLML5 web app for the other guys. The two applications, AOL Portal and AOL Daily Finance, are the latest in a line of mobile applications bridging platforms. The AOL portal app is the first application AOL has chosen to release on Android, but not on iOS.
When asked why the company chose Android over iOS and other platforms, David Temkin, VP of Mobile for AOL said “Momentum is the key reason.”
AOL is banking on Android’s momentum to carry their product to the greater body of users but also mentioned that an iOS version may follow the Android version in the future.