Amazon's upcoming Android Market competitor, the Amazon Appstore, is in hot water for its namesake. On Monday, Apple filed a lawsuit in a California federal court claiming Amazon had infringed on its trademark of the phrase "App Store." Apple applied for a trademark to this name way back in 2008, but it wasn't approved until January of 2010. Since then, Microsoft has filed a dispute with the trademark office alleging that the grant was improper.
AT&T users who have been tethering their phones' data plans under the radar (either using MyWi on a jailbroken iPhone, or one of many apps like Wireless Tether for Root Users on a rooted Android phone) have been receiving a little nudge from AT&T asking them to sign up for a tethering plan - or face possibly getting signed up for it without consent.
In a lengthy email, AT&T writes "Tethering can be an efficient way for our customers to enjoy the benefits of AT&T’s mobile broadband network and use more than one device to stay in touch with important people and information.
John Gruber of Daring Fireball says:
"That's not to say it isn't interesting that Android's WebView for apps is faster than iOS's UIWebView for apps, but it just isn't true that these results are indicative of anything regarding Mobile Safari's performance.
If your Apple fanboy friends (surely you have at least one somewhere) like to taunt you with the old "iOS has more apps than Android" spiel, then you may not have to grudgingly agree with them for much longer. Business Insider published data this week that shows the Android Market's number of apps continuing to rapidly approach the amount of apps in Apple's marketplace. While the Market's trailing of the App Store by 100,000 applications would not, at a casual glance, appear to be encouraging, the rate of growth is clearly in Android's favor.
If you are an indie developer who has had success with iOS apps, your prospects of porting your work to Android may have just improved. Social gaming platform OpenFeint and Chinese game operator The9 have committed unknown portions of a staggering $100 million fund to help move things along. The two companies will review games based on quality, downloads, and the strength of the game developer to determine who the lucky beneficiaries will be.
Calling all Android fanboys: we have some news that might make you puff your chest out a little bit more than usual today. Spacetime Studios, developer of the popular cross-platform game Pocket Legends, says that they make more money from Android than they do from iOS.
The studio claims that daily activity on Android is double that of iOS - in fact, they say the online RPG is downloaded about 9,000 times a day on Android, compared to 3,000-4,000 times per day on iOS.
According to new data released by The Neilsen Company, Android has passed both Blackberry and iOS for smartphone market share among non-prepaid subscribers. At 29%, Android is 2% of ahead of their two main rivals, which are both at 27%.
The survey also examines use by device manufacturer, which of course Apple and RIM dominate (being that they, unlike Android, make their own phones). Among Android manufacturers, HTC leads the pack at 12% (oh how the EVO has treated them well), followed by Motorola at 10% and Samsung at 5%.
While we Android users seldom admit to jealousy of any kind when it comes to iPhones, one of the more popular games for iOS, Cut The Rope, can really turn us green with envy. Back in October, we pined to have an Android version and were given a vague hint from the developer that it would be coming eventually. That day may be finally approaching soon, as it was revealed on developer ZeptoLab's Twitter account today that the incredibly fun game is headed to Android.
Words With Friends, the wildly popular iOS game by everyone's favorite company Zynga, has come to Android, after weeks of anticipation. WWF is one of the most addicting and well made word games on the planet, and as of a few hours ago, you can download it for free from the Android Market.
Here's the best part: Words With Friends is cross-platform, so you can play up to 20 simultaneous games and kick your iOS buddies' butts all at the same time.
According to Don Kellogg from the Nielsen Company, 31% of all mobile phone users in the U.S. own some type of a smartphone. More interestingly, it appears that the race for market share in the U.S. by the leading smartphone platforms - Android, iOS and BlackBerry - is in a dead heat.
We have already learnt from analysts at Canalys that shipments of Android-based smartphones globally commanded a 32.9% share of the market, followed by devices running Nokia's Symbian OS at 30.6%, Apple's iPhone OS at 16%, and RIM's BlackBerry OS at 14.4%.