Excitement over products like the Ouya, nVidia's Shield line, and even numerous gamepads proves that gaming on Android has entered the mainstream. Developers have been jumping at the opportunity to build games that work across many of the different operating systems; and thanks to the Cross-Platform SDK, they're able to integrate most of the Play Games services into their products on Windows, Mac, and Linux. Until now, this SDK has lagged behind the SDKs for Android and iOS on one specific feature: real-time multiplayer support.
There have been a lot of leaks and rumors leading up to Google I/O this year. From Gmail to your Android device's home screen, nothing has been spared. Through all of this, we've seen some really interesting and non-traditional Android app designs, with matching web counterparts, that have made readers rightfully question their validity, and Google's design direction.
We've received new information related to what appears to be a new design paradigm for all Google's products across all platforms that should help explain what we've been seeing - say hello to Quantum Paper.
Android surpassed iOS in global smartphone marketshare ages ago, yet iOS still tends to get new apps and games before it. The easy critique is that bone-headed developers are still lovestruck with Apple. A more reasonable critic would acknowledge that developing software that can run on the countless Android devices out there is going to take more time and effort than supporting a single piece of hardware. Developer Game Oven Studios has posted a short vine clip that sums this up in just a glance.
There are definitely a few features lacking in the way paid content is handled in Google Play – gift codes and free-to-paid app transition, for starters. According Google's GDC announcement, the company isn't addressing those issues in particular, but some other features are coming to Google Play in the form of some new developer options and support for in-game gifts.
Microsoft has already dabbled around with expanding the Xbox Live experience to mobile devices, but if a recent report from The Verge is to be believed, the company may be about to ramp up its efforts significantly. Our good friend Sources, who is familiar with Microsoft's plans, claims that Microsoft is building a platform that would extend Xbox Live functionality to Android and iOS. Instead of using Google Play Games or Apple's Game Center to track achievements, find other players, and compete with one another, you would be able to use Xbox Live instead.
OpenTable has taken much of the stress out of making reservations. Just head online, click-click, and boom - you're done. Now the company wants to bring the same convenience to paying your bill. Screw waiting on the waiter to bring you the check. Just whip out your phone, tap to pay, and be on your way.
Google has really been on a roll this week with exciting news for developers, such as a pair of new game-related libraries and enhancements to Google+ Sign-in. This time around, Chromecast is getting its turn with a brand new User Experience Guide. Coming just 2 days after some new apps were added to the whitelist, this 4000-word document details the recommended design patterns developers should follow while implementing their own Android, iOS, and web applications.
Do you find that Instagram, Hipstamatic, and all the other me-too photography apps out there just aren't doing it for you? Then why not try VSCO Cam, the most anticipated iOS camera app port among Pabst Blue Ribbon drinkers and fedora enthusiasts! Here, let's check out this promotional video so we can get a quick look at all the impressive features offered in this exciting new app.
Okay, so that wasn't helpful at all.
Update: Vic Gundotra, Google's SVP of Engineering, had this to say after posting on Google+ about the new Voice update:
Guys, don't worry. We have massive investment in Android. I promise you will be happy soon. Don't get upset because we show some love to Google users who use iOS. There are a lot of them. And they are good people :-)
So chill out: it looks like VOIP for Voice is coming to Android sooner or later.
Do you like Minecraft, but feel that its pixelated style isn't retro enough? Then publisher Noodlecake is happy to oblige by turning the open-world, construction-oriented first-person action game into an open-world, construction-oriented platforming game. The Blockheads just landed in the Google Play Store after earning more than a few fans on iOS over the last ten months.
There's really no getting around it: Blockheads is a pretty shameless copy of Minecraft, with adjustments to perspective and gameplay to make it easier on mobile players.