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ios development

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Google acquires Fabric, a popular mobile developer platform for performance tracking and crash reporting

Ask all of the mobile app developers to name the SDKs and third-party services they're using and the answer you're likely to hear more than any other is Fabric, or possibly Crashlytics (a component of Fabric). Many apps rely on Fabric for crash reporting, performance metrics, and other services that are hard to build in-house, but prove very useful when supporting an app and making business decisions. Fabric announced earlier today that it had reached an agreement to be acquired by Google, leaving behind its parent company Twitter.

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Google Launches Developer Preview Of Chrome Apps For Android And iOS, App Submissions Start Immediately

We've known for a while that Google had plans to bring Chrome apps to Android, the first tangible sign of that project appearing early last month. Today, the first developer preview of Chrome Apps for Mobile went live on GitHub. Now developers can construct apps based on web standards (HTML, CSS, and Javascript) and run them just like any native application built from the Android (or iOS) SDK. These apps don't run inside of a browser or require an Internet connection; plus they can be submitted to the Google Play Store and Apple's App Store.

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The platform behind this project is Apache Cordova, an open-source framework that enables web apps to be compiled much like native applications, allowing them access to native operating system functions and hardware sensors like the camera and accelerometer.

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