Mobile gaming has evolved a lot over the years. Early phones were weak, so manufacturers stuffed more powerful CPUs inside them. Screens were small, so they've been stretched out to 5-inches or more. Number keys were functional, but touchscreens allow for a greater degree of interaction. Yet despite all of this innovation, trying to play a first-person shooter on a mobile device still sucks. The Drowning is one game that promises to fix this problem.
Now that Android has matured to the point of being solid in its own right, manufacturer skins don't rely so much on fixing the problems with the OS as they do creating their own platform. In order to differentiate from the competition, the new Galaxy S needs to do things the One series doesn't. While HTC focuses on improving its audio and visual performance, Samsung is attempting to boost its wow factor by improving on its eye-tracking technology.
There's no question – today's verdict dealt Samsung a heavy blow. The massive $1.04 billion sum Samsung will now be responsible for paying Apple in damages aside, the trial will undoubtedly have an effect on the rest of the industry.
Being all too aware of this fact, Samsung has already issued an official response to the verdict, stating that the verdict is not a win for Apple, but a loss for consumers and a blow to innovation.
A new service somewhat reminiscent of Shazam and Sound Hound has surfaced on our radar, but with one major distinction: this app does videos. Using proprietary algorithms and software (read: magic), newcomer Videosurf will not only help you identify what T.V.