When we first laid eyes on Minuum back in mid-March, it was love at first sight (for me, anyway). A touchscreen keyboard that only takes up one row sounds like an absolute godsend. Personally, I instantly threw money at the screen so I could get early access to this little gem – that was the first day of the company's Indiegogo campaign. During that day, it blasted past its original $10,000 goal, proving that my desire for this fantastic-looking piece of software to come to fruition was shared by many.
Don't drink and drive. Ever. Now that we've got that out of the way, Breathometer, the smartphone-powered breathalyzer, has reached its Indiegogo goal about six times over. What does that mean for you? Cheap BAC tests for everyone! The $20 device aims to make it inexpensive and easy to know when you're too intoxicated to drive. This will, naturally, replace the more commonplace test of "Have I had any alcohol? Yes?
We generally have a rule at Android Police HQ: we don't post about Kickstarter/Indiegogo projects at least until they've been funded. Too often things turn into vaporware and people's money ends up wrapped up in things like Diaspora that never take off. Today, we're making a rare exception to talk about Minuum, because this video starts off as "Oh, that's kinda cool," and quickly shifts to "Holy crap, that's amazeballs!"
As you can see in the beginning of the video, the concept is fairly simple.
One of the neatest things that the mobile revolution has brought about is an increase in intelligent fitness apps and accessories. Everything from belt clips that can tell how far you've run to zombie-augmented 5K training. The Amiigo bracelet and shoe clip combo may be one of the coolest projects, though. The company behind it promises that, between the two pieces, the system can track any workout you do. If it performs as advertised, this could be amazing.
Update: I've refined a few of my points in this article to focus less on the whole "how much it costs to make a video game" angle, because I'm not exactly an expert on project funding. I think the point I'm trying to illustrate about Kickstarter as a whole is now clearer, and articulated in a more generally-applicable manner.
Note: This piece is of tangential relation to Android (and it grew more tangential as I wrote it), but the game in question is a joint Kickstarter venture promising an Android game, M.U.L.E.