Kairosoft, makers of Game Dev Story (who'd have thought a game about making games would be so addicting?!) have released their newest title in the long running simulation series: Legends of Heropolis, in which the player takes on the character of a hero to rebuild a desecrated town.
Like some of the recent Kairosoft games (although unlike Game Dev Story), Legends is ad-supported, meaning it is a free download from the Play Store. However, the gameplay is mostly similar to other titles from the company, feeling a bit like Pokémon games of old with a splash of modern RPG added in. Read More
Match-three games are inherently derivative at this point - there's only so much spin you can put on a genre so played-out that even your grandma is probably getting a bit bored swapping kitty cats for lollipops in a landscape best described as the pink-and-yellow paletted fever dream of a six-year-old. But if you're looking for yet another match-three indulgence that sits in at least one of the more desirable mid-outer circles of hell, you might enjoy the latest take on the genre from one of its earliest innovators, Pop Cap, in the form of Bejeweled Stars.
Bejeweled Stars is, essentially, insane. Read More
Uncharted is one of the signature franchises on the PlayStation, and it's about to extend to the PS4 with its (allegedly) final entry, Uncharted 4. Surprisingly it hasn't come to Android or any other mobile platform until now. Uncharted: Fortune Hunter eschews the third-person shooting and Hollywood set pieces of the main series in favor of some rather basic puzzles, in the same vein as Hamilton's Great Adventure. It's free in the Play Store. Read More
Here's a bit of a blast from the past. A federal judge has decided that Amazon was in the wrong when it billed parents for in-app purchases made by their kids on its Appstore platform. Both Apple and Google settled this case with the Federal Trade Commission two years ago, but Amazon wanted its day in court. It didn't go so well. Read More
I find most Square-Enix RPGs to be baffling in that somewhat generic anime way: as one reviewer puts it, the stories always seem to revolve around a bunch of teenagers killing Satan with the power of friendship. Throw in perhaps one of the biggest (or at least most complicated) crossovers in media history, and my head starts to spin. So it is with the Kingdom Hearts series of action-RPGs. It's been mixing Squaresoft's Final Fantasy mythos with more or less every Disney animated movie, plus its own impenetrable plots and original characters, since the first game came out on the PS2. Read More
Zeptolab's gaming portfolio looks a little one-dimensional. After Cut the Rope, Cut the Rope HD, Cut the Rope 2, Cut the Rope: Experiments, and Cut the Rope: Time Travel, the developer only has two games in its Android portfolio that don't feature that tiny green monster. In the latest update, said monster gets considerably less green. Cut the Rope: Magic is now available in the Play Store for Android devices running 4.0 or later, and it has the now-standard $.99-99.99 in-app purchases. Read More
The words "in-app purchases" aren't generally what we want to see in a headline, but in this case, they're not out to rip you off. App developers can now use Android Pay to manage their in-app purchases.
This should cut down on the number of times Android Pay users have to enter their credit card details. If you're using Lyft to order a ride and already have your payment methods saved in Android Pay, the app will pull them up automatically. With this change, Android Pay speeds up the checkout process for the kinds of purchases people are already accustomed to making from their phones. Read More
Whether you're a hardcore mobile gamer or just someone who likes to use games as a distraction to pass the time, basically everyone plays games on their smartphone and/or tablet. With the popularity of mobile games in recent years, however, we've also seen a rise in in-app purchases and higher-priced mobile games. But sometimes it's just hard to justify spending any additional money on virtualized currency or other in-game perks.
Amazon gets that, and the introduction of the Amazon Appstore and Amazon Coins are the company's answer to high game and IAP costs. First off, let's take a closer look at what's going on with Underground. Read More
Most apps on the Play Store are free, and those that are paid usually cost somewhere between one and five dollars. The top price for applications and in-app purchases in the US version of the Play Store before today was $200 (which usually wasn't actually seen except for IAPs for freemium games). Last night, the Play Store developer support page for paid apps was updated, and in nearly every territory where paid apps are supported, the top limit was increased by two to three times. Developers can now set apps or in-app purchases to as much as $400. Read More