A large part of the What's New in Android Development Tools session at Google I/O 2015 focused on one particular feature, or rather, group of features coming to Android Studio: upcoming support for C/C++ and the Android NDK. Version 1.3 RC1 of the IDE hit the canary channel late yesterday, finally enabling developers of native apps and games to begin transitioning from Eclipse (or another IDE) to Android Studio, if they choose to. Read More
When Android Studio v1.1 entered the Stable channel, about 6 weeks ago, the Dev Tools team gave word that v1.2 was already well underway and that it would be based on the newly released IntelliJ 14. A couple of weeks later, the first preview build turned up, and it had already been upgraded to include IntelliJ 14.1, as well. Developers on the Canary channel have been testing and playing with the new features since early March, and now it's time to bring the goods to a larger audience. Read More
December brought us many gifts, not least of which was the official release of Android Studio v1.0. While things have been fairly quiet for developers sticking to Stable releases, the Android Tools team has been busy with a steady stream of updates for those of us on the Canary builds. After two months in development, v1.1 is finally ready to roll out to the masses. This version is mostly dedicated to bug fixes, but there are a few features added in test builds that will feel new to users that are just now receiving the update.
Changelog: (from the Android Studio 1.1 Beta post)
- Support for version 1.1 of the Android Gradle plugin (now available as a release candidate)
- Improved support for unit testing.
A couple of weeks ago, a release candidate for Android Studio 1.0 rolled out to the Canary development channel to allow users a chance to poke and prod at it before an official launch. The serious issues have been worked out and Android Studio has been given its first official release to the stable channel. Alongside the title change, Android Studio has also been declared the "official Android IDE." ADT with Eclipse is still available, but is no longer considered to be in active development.
Aside from a few bug fixes, this version doesn't contain any significant changes from the recent release candidates. Read More
It's been almost exactly 18 months since it was announced at I/O 2013, but Android Studio has finally hit version 1.0. Well, almost. This is a release candidate, so it's pretty close to what will become the first official stable release. For this release, the Android Tools team has been focusing on getting the bugs fixed and improving stability, but there are a couple of notable changes, as well.
Left: old splash screen, Right: new splash screen.
The most obvious change comes in the form of a brand new logo. Android Studio is trading out a variant of the classic bugdroid logo for a Material-inspired drawing compass. Read More
Google I/O was pretty amazing this year, right? We got the deets on Material design, a preview version of Android L, the formal release of Android Wear, the first manifestations of Android TV and Android Auto, and plenty of other bits and pieces. However, all of that content and all of those developer sessions can take forever to absorb, and professional developers just don't have time for that. Now that all of the videos have been posted, I've combed through every last one to narrow the list down to just the sessions that absolutely can't be missed.
Like my post from last year, the goal is to point out videos that are important for as many developers as possible. Read More
AIDE is an integrated development environments that lets you develop Android apps... from an Android app. Now the piece of software has reached version 2.5 and is taking things a step further. Instead of merely letting you code, it's prepared to teach you how. The latest version provides interactive lessons with step-by-step instructions, so you can learn how to program in Java and develop for Android at your own pace. Read More
The odds are against most people in the Android world having heard of TouchDevelop by Microsoft. From the start, it was designed to be used with a small touchscreen interface by hobbyists and intended to ease people into programming. Things haven't changed too much in that department, but the project has grown from its humble beginnings on Windows Phone to supporting iOS, Windows, Mac, and now Android.
The app actually doesn't do very much, it only handles push notifications and acts as a shortcut to the website. All of the real action happens in Chrome for Android; both the Integrated Development Environment (IDE) and the scripts it creates are built on HTML5. Read More
It's hard to deny that Android Studio has been a big hit since its announcement at Google I/O this year, and despite the "Early Preview" moniker, developers have been flocking to it. Yesterday afternoon, version 0.2.0 was announced through the Android Developers account on Google+. The new version brings several bug fixes and updates to the IntelliJ IDE, Lint, Gradle, templates, layout rendering, and more. While the list of new features is relatively sparse, what has been added it pretty cool. An update to the Android Gradle plug-in brings the version up to 0.5.0, and now includes very early support for parallel builds, a feature that made Facebook's Buck build tool appealing. Read More