A couple of weeks ago, a release candidate for Android Studio 1.0 rolled out to the Canary development channel to allow users a chance to poke and prod at it before an official launch. The serious issues have been worked out and Android Studio has been given its first official release to the stable channel. Alongside the title change, Android Studio has also been declared the "official Android IDE." ADT with Eclipse is still available, but is no longer considered to be in active development.
It's been almost exactly 18 months since it was announced at I/O 2013, but Android Studio has finally hit version 1.0. Well, almost. This is a release candidate, so it's pretty close to what will become the first official stable release. For this release, the Android Tools team has been focusing on getting the bugs fixed and improving stability, but there are a couple of notable changes, as well.
Left: old splash screen, Right: new splash screen.
Google I/O was pretty amazing this year, right? We got the deets on Material design, a preview version of Android L, the formal release of Android Wear, the first manifestations of Android TV and Android Auto, and plenty of other bits and pieces. However, all of that content and all of those developer sessions can take forever to absorb, and professional developers just don't have time for that. Now that all of the videos have been posted, I've combed through every last one to narrow the list down to just the sessions that absolutely can't be missed.
AIDE is an integrated development environments that lets you develop Android apps... from an Android app. Now the piece of software has reached version 2.5 and is taking things a step further. Instead of merely letting you code, it's prepared to teach you how. The latest version provides interactive lessons with step-by-step instructions, so you can learn how to program in Java and develop for Android at your own pace.
The odds are against most people in the Android world having heard of TouchDevelop by Microsoft. From the start, it was designed to be used with a small touchscreen interface by hobbyists and intended to ease people into programming. Things haven't changed too much in that department, but the project has grown from its humble beginnings on Windows Phone to supporting iOS, Windows, Mac, and now Android.
The app actually doesn't do very much, it only handles push notifications and acts as a shortcut to the website.
It's hard to deny that Android Studio has been a big hit since its announcement at Google I/O this year, and despite the "Early Preview" moniker, developers have been flocking to it. Yesterday afternoon, version 0.2.0 was announced through the Android Developers account on Google+. The new version brings several bug fixes and updates to the IntelliJ IDE, Lint, Gradle, templates, layout rendering, and more. While the list of new features is relatively sparse, what has been added it pretty cool.
Yesterday Google launched an early access preview of Android Studio, an integrated development environment (IDE) for Android based on IntelliJ IDEA. This one-stop shop for coding, compiling, and testing includes all the standard Android SDK tools, plus build support, quick fixes, tools to catch major coding flaws, and a preview window. The Android Developer Tools session at Google I/O went into massive detail on the new project. The 53-minute session is embedded below, in case you couldn't make it.
Holy cow! If you write Android apps, you need to look over here right now. You've probably heard of AIDE, a complete development environment that runs on and builds for Android. While it was pretty impressive before, you won't believe what the appfour GmbH team has in store now. Just today, version 2.0 of the Android IDE was pushed to the Play Store with support for building native apps with C/C++, quick previews of XML layouts, and a cleaner and even more Holo-themed interface, along with major enhancements to Git.
We've talked about AIDE, the mobile developer toolkit that allows you to write Android apps (almost) entirely on your phone or tablet. In those past discussions, we've mentioned that you can probably get by with just the free version. The premium key offers a few nice extra features, though, like APK publishing, Git push/commit, and saving large project files.
Most of the features of the premium version are handy if you want to code entirely on your mobile devices which, admittedly, most of you probably won't want to do.