Tactical strategy is an interesting hybrid game genre, combining the thinking and placement of a strategy title with the turn-based combat and slow burn improvements of an RPG. AntiSquad Tactics is the first original take on squad strategy we've seen in a while, and unlike games such as X-COM, it's designed for mobile first. But what might interest the purist gamers in the audience is that AntiSquad is available in both a free-to-play and a premium version.
Many game developers these days are going free-to-play, permitting people to download their creations for free only to nickel and dime them for additional lives, time, characters, levels, coins, or anything else that may be required to make the experience actually enjoyable. In an interview with Pocket Gamer, Double Stallion, the team behind Big Action Mega Fight, explained how it decided to buck this trend by turning their freemium game into a premium one - and how they ultimately ended up making more money in the process.
Many fans of the original PS1-era RE-VOLT were thrilled when a port was released on Android last year. The portable version included all of the goofy kart-style racing that made the original a sleeper hit... with one exception. Both the remastered version and the free-to-play edition lacked online multiplayer, which was a crucial part of the old game. Well, except for the online part. That's been addressed in RE-VOLT 2: Multiplayer, available now as a free download.
There are a lot of people upset with Electronic Arts, and more than a few of them are unhappy about the company's mobile re-release of Dungeon Keeper. Even the CEO called the mobile game, which is riddled with in-app purchases alien to the original, "a shame." But an empty apology is unlikely to placate the United Kingdom's Advertising Standards Authority, which today declared EA's description of the game as "free to play" to be misleading advertising.
Have you ever seen marionette puppets feign a martial arts battle? They look a lot like the fighters in Dragon Finga, a 2D brawler that lets the player control multiple points of articulation at once to take on enemies. Usually rag doll physics in 2D games look a little janky (see Flop Fu for a good example), but Dragon Finga's tongue-in-cheek take on classic Hong Kong fighting cinema is a surprisingly effective game in its own right.
Diner Dash was one of the first incarnations of the modern casual game: simple mechanics that are easy to learn and hard to master. Wikipedia says that publisher PlayFirst has seen over 550 million downloads of the game in its various versions, to say nothing of sequels and spin-offs. That's probably why Glu Mobile, one of the more visible mobile game publishers, has snatched up the company. Glu's stock priced jumped 8% this morning on the announcement.
Stop everything. FarmVille 2: Country Escape has exited limited beta and is now available for wide release. It's time to grab your pitchforks, because there's virtual farming that needs to be done, and neither these crops nor animals will tend to themselves. You can check out our previous reporting on the game, but here's a trailer that should get you up to speed.
The graphics are greatly improved over the 2D original, as the game now touts 3D visuals that almost make the game tempting to play.
With a name like "Disco Zoo," you can probably tell that Tiny Tower developer NimbleBit isn't taking its latest game entirely seriously. And indeed, this really isn't a Zoo Tycoon-style game, and it isn't trying to be. In Disco Zoo, you "rescue" animals under questionable circumstances, then display them in marginally unsafe conditions to farm money out of gawking patrons. And then you throw a disco party.
Disco Zoo is a mix of Kairosoft-style pixelated property management (slightly modified to fit the free-to-play model), and, strangely, minesweeper.
Update #1: Rovio has since taken to its blog to address the issue. Regarding Android in particular, the company has this to say:
On Android the issue occurs because, for technical reasons, the purchase history cannot always be restored on that platform. Our customer support is aware of the issue and we would recommend contacting us at [email protected] to anyone who is still experiencing this.
We've reached out to the company for further clarification.
Collectable card battle games are incredibly popular on the Play Store and its mobile contemporaries, perhaps only outnumbered by various Bird ripoffs of the Angry and Flappy variety. Now you can get your tedious, IAP-riddled card action on in a Star Wars flavor, because Assault Team is available in the United States (and probably a lot of other places as well). For the one guy who's been patiently waiting since the Australian test release, this is very exciting news.