Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a unique head-smashing platformer, another Kairosoft management sim, a classic WWI dogfighter, a minimal lane-based strategy game, an interesting text-based interrogation title, a game where you eat people and smash paintings, and an anime-inspired badminton game.
Halfbrick Studios, creator of popular titles like Fruit Ninja, has published Monster Dash in the Amazon Appstore. Monster Dash is a highly popular classic on iOS that recently received its first significant update in years for iPhones and iPads. The revitalization on its original platform apparently inspired Halfbrick to finally bring the game to Android. For now, it looks like it may be an exclusive to Amazon.
Throwing fish doesn't usually come up much as a game mechanic, but that's essentially the entire premise in Fish Out Of Water from Halfbrick Studios. You might remember Halfbrick as the developer behind Fruit Ninja and Jetpack Joyride, but now it has moved on to fish. All you have to do is throw fish across the screen, but it's strangely addictive.
Developer Halfbrick, the creator of Fruit Ninja, is back with another mobile game to suck away your free time. Band Stars has nothing to do with slicing up perfectly good food. Instead you get some people together to form a band and you rock out. Keep rocking, and eventually you'll get good. After that, you will become a star and travel the world (if only real-life worked that way).
The game has plenty of band members to unlock, each of whom brings their own skills to the table.
From points unknown, comes the one and only Colossatron. Like all giant serpentine robots, Colossatron is mainly concerned with destroying lesser civilizations, and you can take control of the action in the newest game from Halfbrick Studios.
It's been quite a while since the Android version of HalfBrick's food murder simulator Fruit Ninja got a content update, but the dry spell ends today. The latest additions to the free app (and only the free app) include better support for Android tablets and a basket full of extra goodies. The most important bit is certainly the introduction of a local, single-device multiplayer mode, though you'll need a 7" or larger tablet to take advantage of it.
Back in August, Halfbrick Studios brought their hit iOS game Jetpack Joyride over to the Android side. The problem was, though, you could only get it from the Amazon Appstore. That's not the case any longer, as the game has finally abandoned its exclusive period in the Appstore and is now available in the Play Store.
For those who may not have seen our previous coverage of the app or read Jeremiah's review (spoiler: he loved it), a little insight may be in order.
The Rocketeer taught me three important lessons when I was a kid: Jennifer Connelly is smoking hot, Nazis are all evil, and the only thing cooler than a test pilot in pre-war Hollywood is a test pilot with a rocket pack stolen from Howard Hughes. Along those lines, Halfbrick's Jetpack Joyride made quite a splash on iOS, and now it's available on Android as a free game supported by in-app purchases.
Over at Computex Taipei, the usual array of bizarre and/or nifty gadgets you'd expect at a technology trade show are out in numbers. Coming to the attention of The Verge's Sean Hollister was a demo by Scandinavian company Senseye, with its intriguing eye tracking-based control and navigation system. As you might expect, a camera simply follows the motion of your eyes and moves the cursor to their focal point.
Call me a stickler, but I think games should play well before looking pretty. I think they should be functional, polished and most of all, not frustrating. This seems to elude most developers who insist on using on-screen joysticks for their products, as more often than not they're a buggy, non-responsive mess.
From having poorly-defined boundaries to not reacting to multi-touch well, the system seems to be a bit flawed.