ARM is kind of of big deal if you like mobile devices: they release and maintain the architectures licensed by nearly all the world's mobile System-on-a-Chip (SoC) makers. Today they've announced new CPU and GPU designs specifically targeted ant the growing mid-range market, the Cortex-A12 and Mali-T622. This silicon is powerful by today's standards, but a bit less so than their A15 (Samsung's Exynos 5250, NVIDIA Tegra 4) and T624 (and higher) counterparts, designed for more economical implementation. The basic idea is that mid-range devices, which ARM defines as between $150 and $350 unsubsidized, will get both more powerful and more efficient.
When it comes to mobile benchmarks, there are a few names that almost instantly come to mind: Quadrant, AnTuTu, CFBench, etc. However, those primarily test the CPU; when it comes to testing the GPU, one name stands above the rest: GLBenchmark.
A new version of GLBenchmark recently landed in the Play Store, bringing with it some changes that drastically increase the benchmark's relevance on modern devices. For starters, the Egypt benchmark, now known as Egypt HD, has been completely overhauled with richer textures, a new environment, varied shading, and more dynamic lighting/camera angles. In other words, it works the GPU a lot harder.
During Mobile World Congress nearly 2 months ago, NVIDIA released some details about a few impressive looking upcoming games. One of them was the very original looking Eden to GREEEEN. Eric summarized the game well:
Built on the Unreal Engine, Eden to GREEEEN pits you "against alien machines from another planet" (so we can conclude "alien" doesn't mean "immigrant" here) who are trying to steal Eden's natural resources. It's up to you to save Euphoria, the natural energy of Eden. This totally original story comes with the descriptor "freemium", so we can probably count on some sort of in-app purchases, but NVIDIA promises Eden to GREEEEN won't "skimp on the gaming experience." Fingers crossed.
While we're not looking at an impartial source here - or at some real numbers, facts, or figures - mobile giant (and company behind the Tegra series of chips) NVIDIA has released a slide showing console, PC, and mobile graphics performance from 2001 and estimates to 2014. According to their roadmap, mobile devices will have the graphics performance of the Xbox 360 by 2013, and surpass by 2014.
Certainly looks impressive from my spot here in early 2012, but we'll just have to see when we get there. Though I have to admit, I certainly wouldn't mind playing true Gears of War on my phone or tablet...
So, we all know today marks the launch of a certain other popular tablet. But Android Police and NVIDIA are here to give you a chance to win the only cutting-edge tablet with a fully-functioning, battery-packing keyboard dock that allows you to transform your device into an Android-powered laptop, and rocks a quad-core processor (technically, 5 cores!) with a twelve-core GPU. Of course, we're talking about the ASUS Eee Pad Transformer Prime.
- Andrew Leatherbarrow
- Chris (arcon)
Congratulations, guys - all of you will be contacted for your information in the near future!
The more capable and powerful S4 "Pro" variant of the original dual-core MSM8960 chipset (which can be found in the HTC One X, for example) will feature an Adreno 320 GPU as opposed to Adreno 225 in the regular S4 MSM8960. Before this announcement, Adreno 320 was scheduled to accompany only the quad-core Krait CPUs, like the APQ8064 and the MSM8974 which won't be coming out until late 2012/early 2013.
Qualcomm says the new GPU could be up to four times as powerful as Adreno 225, with support for higher resolution displays, next-gen 3D graphics capabilities, and a new "computational camera" that should theoretically enable the use of light-field technology in mobile devices (you may recognize the term "light-field" from the revolutionary Lytro camera that came out last year).
With the Mali-T400 running on the Galaxy SII, and the Mali-604 still in production, ARM is still racing ahead, releasing details surrounding the Mali-T658 GPU today - yet another next-gen chip that will support up to eight cores.
The T-658 is poised to improve on ARM’s T-604, allowing up to ten times the graphic performance of the current-gen T-400 chip (and 4 times the computing power), as well as enabling nice compatibility with ARM’s big.LITTLE architecture, which allows the set to switch dynamically between chips to achieve stunning power efficiency and performance under strain.
While the T-658 sounds awesome, and manufacturers such as Samsung and LG have already shown interest, we aren’t likely to see it for a couple of years yet.
The closest competitor to Apple's iPhone 4S? The testers decided to make the Galaxy Tab 8.9 the Android Honeycomb representative, and even with its aging Tegra 2 chipset the Tab pretty much matched Apple's iPhone 4S inch for inch. But we think we have an explanation for the Tab 8.9's extreme browser performance figures: Honeycomb.
One of the best things about having a tablet is that it can take the place of many other, usually not-so-techy, things in our lives. Paper products like newspapers and magazines, for example, are easily replaceable with a simple application. Zinio is a popular newsstand app that aims to take the place of the latter, and while it has only been in the Android Market for a short amount of time, it just received an update that makes it even more desirable.
The newest update is designed specifically for Tegra-based Honeycomb tablets, as it fully utilizes the Tegra 2's GPU and hardware acceleration to create a visually stimulating reading experience.
Remember Project Kal-El, NVIDIA's first mobile quad-core CPU with 12 GPU cores that was announced back in February of this year? The one that was supposed to be 5 times faster than the current generation Tegra 2, which you can find in such devices as the Motorola Atrix 4G, the LG G2x/2X, the XOOM, the ASUS Transformer, the Galaxy Tab 10.1, and pretty much all other modern tablets.
As the Kal-El chip progresses towards completion in the 2nd half of 2011, NVIDIA put together a 4-minute video demo featuring a Kal-El powered tablet running Honeycomb and a little game optimized to use 4 cores, called Glowball.