Last year, there was a rumor that Google was going to follow Apple's footsteps and improve its subscription revenue split with providers by only deducting 15% instead of 30% for distribution and miscellaneous fees. At the time, Recode was optimistic that Google would make the change universal, so that any time a user subscribed to something, the provider would only lose 15% in fees.
We didn't hear anything about this until now, thanks to a bunch of changes published on the Google Developers Blog. There, we learned that subscription revenue sharing with be lowered from 30% to 15%, but unlike last year's hopeful rumor and much like Apple's terms, they will only apply for users retained after 12 months. Read More
Last weekend, a huge turmoil swept the root-enthusiast Android community as it was discovered then confirmed that the Netflix app was being blocked from showing up in search results on the Play Store for rooted devices. At the time, Netflix said it was using Widevine to block unsupported devices, but that made no sense to us: the app was still functional if it was sideloaded, it was only not showing up as compatible in the Play Store. So what sorcery was Netflix really using?! Turns out it's a new function of the Google Play Console.
As part of the updates announced for the Play Console at I/O 2017, Google mentions a new Device Catalog section under Release management that lets developers choose with intricate granularity which devices their app supports on the Play Store. Read More
Google's new Google Play Console, or the artist site previously known as the Google Play Developer Console, has been brought into the future. The console has been updated to feature an attractive new material design layout as well as the new name. It has been about a year since the last time we saw any major visual changes to the site, and it's good to see Google's keeping an eye out for their developers sense of aesthetics. Read More