Last Updated: June 21st, 2012
Update: I've refined a few of my points in this article to focus less on the whole "how much it costs to make a video game" angle, because I'm not exactly an expert on project funding. I think the point I'm trying to illustrate about Kickstarter as a whole is now clearer, and articulated in a more generally-applicable manner.
Note: This piece is of tangential relation to Android (and it grew more tangential as I wrote it), but the game in question is a joint Kickstarter venture promising an Android game, M.U.L.E.
Last Updated: June 5th, 2012
Nyko, best known for making the slightly less solid and slightly less expensive console controllers you buy to save money, is getting into the Android game. Literally. Working with mobile gaming force of nature, NVIDIA, the peripherals company aims to bring "physical and familiar controls" to tablet games that run on NVIDIA processors, including, but more importantly not limited to, the Tegra 3.
The PlayPad in a variety of colors (left), and the PlayPad Pro (right).