Amazon has made it easy to access its streaming content on a number of living room devices, but now it's finally making a play for your TV with its own box – the FireTV. This $99 black box contains a quad-core Snapdragon 600 processor (1.7GHz), 2GB of RAM, optical out, MIMO WiFi, and 8GB of storage. It runs a heavily modified version of Android as the base of Amazon's new content delivery platform.
Facebook usually buys apps and various online services, but not today. The company has just announced that it has agreed to purchase Oculus VR, the company working on the Oculus Rift virtual reality headset. The final price for the company was $2 billion ($400 million cash, $1.6 billion stock). That's 2 Instagrams, if you're keeping track.
Oculus VR has been the darling of the gaming realm ever since its wildly successful Oculus Rift Kickstarter, and just announced a second version of the Oculus Rift developer kit.
There were some rumblings last month about yet another Android gaming device headed for the market, this time from Asus. Now the device appears more concrete than ever with a controller for the "Asus Game Box" showing up on the Bluetooth SIG website.
The listing claims the wireless controller is for an "Android system for gaming markets." It runs on USB 3.0 and will pack a 430mAh rechargeable battery for 12 hours of gameplay.
There were rumblings earlier this week about something called 'Ouya Everywhere.' You can take a guess at what that entails just based on the name, and you'd probably be pretty close. Ouya boss Julie Uhrman has now confirmed Ouya Everywhere is about expanding the platform beyond that one little cube.
Details are extremely limited right now. The confirmation on Ouya Everywhere only came at the end of a blog post about recent efforts to beef up the Ouya's games and software.
Sticking with the cryptozoological theme, the Ouya folks have released the first console update of 2014 and it's called Jackalope. The update should appear on consoles in short order, and you'll have to update if you want to continue playing. However, that won't be the case next time thanks to that Jackalope magic.
There are definitely some problems with the Ouya even after all these months, but that's mostly because of the hardware. In the absence of a true hardware revision the company is making a few minor alterations. A new version of the Ouya is now available for sale with more storage, an updated controller, and a totally brutal all black color.
After explaining why the GPU in the just announced Tegra K1 was awesome from an architectural standpoint, Nvidia CEO Jen-Hsun Huang went on to reveal that Epic Games would be bringing Unreal Engine 4 to mobile devices via the Tegra K1. Nvidia is keen on getting game developers to include improved graphics for Tegra devices, but Unreal Engine 4 support could take Tegra gaming to a whole new level.
Virtual reality didn't die in the 90's, it just needed the right hardware to get going again. The Oculus Rift VR headset has developers and enthusiasts excited, but it's currently tethered to the PC. According to Oculus VR CEO Brendan Iribe, that's a temporary situation – the team is planning to bring the Oculus Rift to Android.
The Oculus Rift – for the unaware – is a visor with a 7-inch screen with two lenses (one for each eye) that can produce a realistic 3D experience at 640×800 in each eye.
The latest gaming rigs are powerful enough to run circles around the upcoming generation of gaming consoles, but unless a PC gamer is willing to run a title in windowed-mode, invest in a second display, or become an alt-tab ninja, getting absorbed in a game can mean tuning everything else out. Keyboard and mouse developer ROCCAT's Power-Grid app offers gamers a way to stay immersed with much less effort. This free offering turns your Android device into a customizable remote for your PC, giving you the means to monitor system stats, play music, follow social media, and more without having to interrupt the game.
Update: Samsung has posted an official response to yesterday's benchmark kerfuffle, explaining that the maximum frequency for the S4 is actually 533MHz, but that it is actually scaled down for "certain gaming apps that may cause an overload". The maximum frequency, according to the statement, is also attainable in "apps that are usually used in full-screen mode" like the gallery, S Browser, etc. This may not fully explain the explicit mention of certain benchmark apps in TwDVFSApp, but it is at least nice to see an official response to the situation.