24
Jun
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Last Updated: July 24th, 2011

Cut The Rope, which arrived to Android yesterday, is one of those "top shelf" iOS titles that has done so well for itself that it's become synonymous with mobile gaming. Of course, it isn't at an "Angry Birds" level yet, but it's permeated the public consciousness to a point where I've heard non-gamer friends talk about it with enthusiasm.

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Cut The Rope is a puzzle game where you aim to feed a piece of candy to a green monster named Omnom.

22
Jun
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Last Updated: July 24th, 2011

Sometimes, it's best when a game doesn't perform just one function. Especially when graphics-heavy apps charge more than usual for an experience that might grow stale, variance and depth is extremely important. The iOS port of Galaxy on Fire II has depth in spades, but is the overall experience worth the game's price?

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The Gameplay

Galaxy on Fire II plays remarkably similar to a 2003 Windows game called Freelancer, in which you took on the role of an interstellar starship captain with an eye for earning money.

15
Jun
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Last Updated: August 2nd, 2011

The Game

 When distilled down to its base values, Doodle God is a large logic puzzle based on matching. You're given four elements (earth, air, water, fire) at the start of the game and can combine them to make things. Combining fire and air gets you steam, fire with water alcohol (firewater, har har), and many others.

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From there, you can use the products of your matching to make other things, which is where the game gets most of its depth.

12
Jun
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Last Updated: July 24th, 2011

Japanese developer Kairosoft seems to be the king of the mobile simulation genre, having pumped out three English titles (Game Dev Story, Hot Springs Story and now Grand Prix Story) which manage to be addicting as hell while benefitting from the touch controls of a smartphone. In their games, you're put in the shoes of a business owner who is looking to both make money and rise to the top of his/her chosen profession.

10
Jun
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Last Updated: July 24th, 2011

Puzzle games are some of my favourite titles for the Android because of their tendency to play well in short bursts. Rebirth looks to take the gameplay behind Lumines and bring it over to the mobile market: the question is, will it do the original justice?

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The Concept

For those looking for a basic clone of Lumines (more on that later), you've come to the right spot. Rebirth is pretty much the game to a "T", and brings the block-stacking madness to the Android platform with good faith.

08
Jun
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Last Updated: July 24th, 2011

I'm not afraid to say I play Dungeons & Dragons; I think it's a great way for people to have fun together and enjoy a truly dynamic narrative. However, since I write about tech and other nerdy stuff for a living, I like having the old-school pen and paper mesh with technology whenever possible.

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However, like tech, Dungeons & Dragons isn't for those who don't have much in the way of disposable income; you've got numerous things to buy before you can get started, including handbooks and manuals that can run you up to $35+ each.

08
Jun
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Last Updated: July 24th, 2011

You know what's more frustrating than a beautiful-looking game whose controls don't work?

A beautiful-looking game that requires you to use those controls to react to events in a split-second.

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Alright, perhaps that was being a little harsh. Stellar Escape is a new game that comes to us on the Android Market from a small dev team called Orange Agenda. In the game, you play as an interstellar courier who has delivered a package that could power a planet-destroying death ray.

08
Jun
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Last Updated: July 24th, 2011

Call me a stickler, but I think games should play well before looking pretty. I think they should be functional, polished and most of all, not frustrating. This seems to elude most developers who insist on using on-screen joysticks for their products, as more often than not they're a buggy, non-responsive mess.

From having poorly-defined boundaries to not reacting to multi-touch well, the system seems to be a bit flawed.

03
Jun
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On paper, the OnLive game system seems like a revolution in gaming: instead of using your own console or hardware to play games, OnLive's servers sync and render gamplay on their own servers and stream it back to you in 720p. This would theoretically allow you to play any game you wanted at high settings, regardless of your available hardware.

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Picture courtesy of Engadget

OnLive's taken the chance to expand from an initial PC experience to include their own microconsole; however, it looks like they're expanding to the Android tablet market, as well.

01
Jun
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Last Updated: July 24th, 2011

Riptide GP emerged from the Tegra zone late in May, touting amazing graphics that the Android system is now capable of pulling off. However, is it all flash and no substance?

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Riptide GP comes to us from Vector Unit, the developer of Hydro Thunder Hurricane for the Xbox Live Arcade. While that game features a number of souped-up racing boats with weapon attachments, Riptide GP returns to the water for a comparatively tuned-down affair.

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