I'll be honest: I have no idea what's going on in this game. Towelfight 2: The Monocle of Destiny appears to be a pretty basic twin-stick shooter, right up until you notice that your wizened player character is shooting homicidal, spherical animals out of his eye. These critters have powers of their own, including lasers, chainsaws, and explosions. And when you kill enemies, they burst into Batman-style sound effects, which for some reason include "dirigible" and "maple syrup." Also, there's a dog, and you can play fetch with him.
The story behind Towelfight 2 is equally baffling, so let's just talk about the features.
Yeah, high-resolution textures, 3D shaders, dynamic lighting, and all sorts of other stuff are standard in mobile games these days. Infinite is a little bit different, though. This title invites you to journey through a geometric galaxy and build solar systems with dead-simple controls.
Infinite is an arcade-style game with a little dash of physics and a smidgen of style. You have to pick up bits of matter floating around the various stars in your galaxy to build up enough mass to drop a planet. All you have top do is tap and hold to move the matter collector farther out.
The Worms games are fabulous turn-based combat experiences that consumed many hours of my formative years. The original Worms was ported to Android a few years ago, but it was riddled with bugs and has since been abandoned by publisher EA. Here's hoping that Worms 2: Armageddon is delivered in better shape when it hits the Play Store this spring.
For the uninitiated, in Worms games you control a team of anthropomorphic worms with the singular goal of eliminating the other team. To accomplish this feat you have at your disposal a wacky arsenal of bombs, guns, airstrikes, and exploding sheep (really).
The life of a racehorse trainer is no bed of wood shavings. It's a dirty, thankless job, with high risk to both money and person, and a big win can be years in the making. So what better vocation to make a sim game out of? Android gaming favorite Kairosoft is up to the challenge - after all, they managed to make both real estate and tailoring fun - with Pocket Stables. Surprisingly, they've also gone back to their old price model: the game is $4.99 with no ads or in-app purchases.
You are a tiny, pixelated owner/breeder/trainer trying to make a living in the cutthroat world of high-stakes racing.
Gamers in the mid-90s might remember spending hour upon terrifying hour playing Hexen: Beyond Heretic. The technology might have changed, but now you can get reacquainted with the realm of Cronos in this port from the same developer that brought us the Doom and Heretic ports. However, this game only comes with demo files – you have to provide the genuine article.
Hexen GLS is still the game you remember, but it's been cleaned up a little around the edges. It supports high-resolution screens, dynamic lighting, enhanced particle effects, and controller/Xperia Play input. The dev also plans to keep adding improved graphical effects in future releases.
Before now, I thought that zombies had been added to every conceivable genre with the possible exception of farm implement simulator, and that's only a matter of time. But surprisingly, adding undead minions to a game that millions of office workers use to cling to sanity turns out to be fairly interesting. Despite the title, zombies don't replace mines in Zombie Minesweeper, they just add to the explosive fun. Check out the trailer below.
Gameplay is an interesting mix of puzzles and Oregon Trail top-town shooting, and since you've got to keep moving constantly, the pace is much faster than most puzzle games.
If you haven't checked out SilverTree's previous Android titles, the Cordy series and Sleepy Jack, you're missing out on some fantastic mobile games. The graphics and music are excellent, controls are tight, and each one deserves its 4+ Play Store rating. Now you've got a chance to rectify your mistake with Cordy 2, the sequel to the original platformer. Anyone who has spent hours engrossed in a Mario or Rayman title will find something to love here.
Cordy is a living mishmash of wires and buttons, tasked with saving other automations from the evil Boogaloo. (Is anyone else getting a Brave Little Toaster vibe?) Gameplay will be familiar to just about anyone who lived through the 16-bit era, with running, jumping, double-jumping, stomping on enemies, and collecting various bits providing most of the mechanics.
Endless runners a la Temple Run are fast becoming the default genre for mobile games, and with good reason. Their one-touch play style is perfect for touchscreens, and the short levels work well for bite-sized sessions. That said, it's always nice to see a little innovation, and iOS pilgrim Roller Rally has that in spades. In addition to a competitive racer format, it's got great graphics and tight controls.
If you've ever played the console snowboarding game SSX, you'll be on familiar turf here. You race head-to-head with three other critters, collecting coins and performing stunts throughout the level. The tricks are limited to in-air spins, but be careful - you'll have to land on your skates to avoid a speed penalty.