Listen, EA, you're one of the biggest video game publishers in the world. It's not my place to tell you what to do, and far be it from me to say that you have to support Android's standard online and social gaming featureset in your games. But it would probably be a good idea. Case in point: the over-the-top basketball game NBA Jam. The title just got updated with Google Play Games support.
Everything about OTTTD seems bananas – there are flying mechanical sharks, an octopus riding a motorcycle, zombie butchers, and many other exotic creatures that you will encounter and blow to bits with an array of defense towers and heroes. We posted a few preview videos and screens yesterday because the game looked awesome, and now it's ready for you to download in the Play Store.
Readers of a certain age may remember when MacGyver was a show on TV and not just a campy way to refer to tinkering with junk to make neat stuff. Now you can take on the role of MacGyver in the official MacGyver Deadly Descent game. It is unclear if you get to build an ultralight plane out of an old outboard motor, pipes, and a tarp, but there are plenty of puzzles to solve.
If there's something missing from most mobile tower defense games, it's a little dash of crazy. The upcoming OTTTD says right in the name what you're getting – it's a crazy over-the-top game that merges traditional tower defense with real-time strategy and a bit of role-playing. It also has a giant cybernetic shark with rocket launchers, which, c'mon... that's awesome.
Free-to-play is a divisive topic in the games industry right now. Some developers and publishers, especially in the mobile gaming world, love it - free games get downloaded more, and they have the potential to bring in more revenue. Gamers used to the "pay once, pay forever" model of games and software in general over the last 30 years think it's changing the industry and damaging both the economics and the mechanics of gaming itself.
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Expense IQ - Expense Manager
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Google changed the policy for app refunds from 24 hours to 15 minutes a few years ago, but Android users eventually adjusted to it. There is still a less prominent way to seek a refund after the 15 minute window if you have a legitimate gripe – it's tucked away in the Play Store order history. However, at some point recently, Google changed the way these refund requests worked.
The blog iTechTriad posted this as a PSA and a potentially serious bug on April 8th, and we've spent the last several weeks digging for details, eventually confirming it as a new Google policy.