If you spent the early to mid 90s tapping away on a Neo-Geo controller, you're probably familiar with Samurai Shodown II. This classic fighting game was much loved at the time, and it's seen a bit of a comeback in recent years on Xbox Live Arcade and Wii Virtual Console. Now this title has arrived on Android thanks to SNK Playmore, but nostalgia doesn't come cheap.
We already had some pretty great app and game deals yesterday, and today looks even better, particularly if you're in the mood to expand your Android game library.We've got Reckless Racing 2 for speedsters, Combo Crew for fighters, 10000000 for the nostalgic, and Beauty and the Beast for those who can't wrestle their tablets back from the kids. Here are the rest of your Google Play Store deals for Thursday.
According to the Wall Street Journal, Google is working on a few things. They are, according to the world's most infamous tipster "People Familiar With The Matter," working on an Android-powered video game console. And a smart watch. And a new Nexus Q. And the possibility of Android-powered appliances (like refrigerators). And Laptops. And, oh yeah, low-cost phones for developing markets.
Typically we avoid reporting on too-good-to-be-true rumors, but today's alleged revelation is a real whopper.
A few days ago, there was a huge commotion around the Android and iOS campfires: Microsoft is bringing its first-party games to mobile platforms other than Windows Phone! The news stemmed from this Reuters report that Age of Empires would be coming to Android and iOS, followed by other titles. The first part is correct (though not nearly as exciting as it sounds, see below) but the latter part seems to be a translation error - Phil Spencer, Microsoft's VP of the company's internal game studio, clarified the issue via his Twitter account.
Cats do all sorts of cool stuff. They sleep, they eat, they occasionally tolerate human contact, and they turn into furry little bombs to save their kittens (disclaimer: real cats do not do this). Bombcats has arrived on Android, and it was revamped just for us. On iOS this game built around in-app purchases, but on Android the "Special Edition" comes with a single up-front price.
Newsflash: touchscreen controls are almost universally bad. They're so bad that companies like Sony, Archos, and NVIDIA have created entirely new devices just for the novelty of shoving console-style physical controls onto Android hardware. There's got to be a way to make make non-tactile control schemes suck less. This Kickstarter project... isn't it.
They're stickers. Stickers for your screen, shaped like controller buttons. How bad is this? Oh, let me count the ways.
The first rule of Fight Club, is you don't... Wait, that was Project Mayhem? Oh, and this one is Project Anarchy. So many great movie jokes ruined because somebody gave this thing the wrong name. Alright, let's just be serious for a minute.
If you're a gamer, you've probably heard of a little company called Havok. You may have even heard of a few games using its Physics engine like Battlefield 3, BioShock (1 & 2), Assassin's Creed (all of 'em), Elder Scrolls V: Skyrim, and a few hundred more.
The Ouya bandwagon was overloaded when it exploded onto Kickstarter. A $99 game console running Android with a wireless controller? It sounded too good to be true. People threw cash at the company, begging to have a developer unit bestowed upon them. Even then, as Ouya was rocketing toward its eventual $8.6 million haul, there were murmurs of concern. Could this really work? Would developers embrace this odd little device and free us from the hegemony of traditional consoles?