Earlier this year we reported that Vivendi, a media mega-corporation headquartered in Paris, was attempting to take control of prolific mobile developer and publisher Gameloft. It appears that they've succeeded: today the company announced that it has purchased a 61.71% share of Gameloft's public stock, giving it more than half of the voting rights for the corporation. The company offered 8 euro per share to existing shareholders in February in a conventional hostile takeover attempt.
For many young kids, Disneyland is a dream come true. And if they're old enough to dream of going on Disney rides, they're probably also old enough to know that Gameloft is a game developer to approach with caution. Some games are good. Others are ripe with in-app purchases. And the ones that are good tend to have IAPs too.
Disney has partnered with Gameloft to produce Disney Magic Kingdoms, a game about building your own park and keeping visitors happy.
Gameloft has been one of the most consistent (if not one of the most respected) game developers since the beginning of the mobile gaming boom, though the company began on consoles. Vivendi, an enormous French media empire with interests in music, movies, video games, and pretty much every other entertainment industry, is attempting a hostile stock takeover of Gameloft, according to Bloomberg. The larger company has already purchased over 30% of Gameloft's stock, and is now offering 6 euros a share for the remaining amount.
Gameloft began humbly, founded in Paris by former executives of Ubisoft. Gameloft was one of the only companies that made high-end games for the old iOS and Windows Mobile platforms.
Gameloft has been developing mobile games for a long time, and it's kind of got the formula down. The latest release from the developer is Order & Chaos 2: Redemption, which is an open world MMORPG that bears a striking resemblance to World of Warcraft. This isn't WoW, though. It's on Android and contains plenty of in-app purchases. What? That's the formula. I never said you'd like it.
Gameloft is one of the most prolific and high-profile developers of mobile games, having taken an early lead with the rise of the iTunes App Store and continuing to release games at a rapid pace. But all is not well for the well-known developer: this morning reports have surfaced that the company has completely shut down its New York City studio and related offices.
Modern Combat 5's release was hardly unexpected. After all, it's a sequel in one of the most popular franchises on Google Play. Nevertheless, it was a surprise to see the Gameloft title launch without a single in-app purchase in sight. In exchange, the publisher priced it at $7. Reasonable.
The fifth installment in Gameloft's action RPG Dungeon Hunter franchise has arrived on Android, and it has a lot going for it. There are over 150 weapons, dozens of armor sets, hordes of undead monsters to slay, and more. Dungeon Hunter 5 is basically Diablo, but they don't call it Diablo. Also, this is Gameloft, so Dungeon Hunter 5 is free-to-play.
Ah, Gameloft. There are certain constants in the world—fish always swim in the sea, birds always fly in the sky, and Gameloft always finds new ways to pack in-app purchases into games. The latest title from Gameloft is Age of Sparta, a world-builder set in ancient Greece. There are lots of things to buy.
Gameloft has a number of "top-tier" properties like Modern Combat and Asphalt, but it's been a while since N.O.V.A. got any love. That's Gameloft's totally-not-a-ripoff-of-Crysis sci-fi shooter. Well, there's a new version of N.O.V.A., but it's mostly the same as the last one. This is N.O.V.A. 3 Freedom Edition. It's the same game, but it costs nothing to download and has no in-app purchases. The catch is that N.O.V.A. 3 Freedom Edition has ads.
Coming in four years after the previous skirmish, Brothers in Arms 3 has stormed into the Play Store with a battalion of fresh troops, air support, and vastly updated graphics (erm, there goes the metaphor). That last point is the real draw here. Gameloft teased Brother in Arm 3's eye-melting visuals over the summer, and the final product hasn't fallen too far off the mark. The studio has taken its time with this game, and it shows.
Brothers in Arms 2 was a first-person shooter. The sequel shifts the perspective to a third-person perspective, and the gameplay has changed as a result.