The Sparkle series of games use a 2D layout and a "zen" approach, putting players in the role of a tiny plankton-like creature as it eats, grows, and evolves. The third game steps up the design of both the sea life and the background until it looks like you're playing in a catastrophic oil spill comprised entirely of tie-dye. Eat, grow, and try not to be eaten in return as you swim through the levels.
There's a dedicated "amoeba" sub-genre out there (it works pretty well on touchscreens) but Sparkle 3 Genesis adds some much-needed complexity. Different food sources will make your creature grow in different ways, introducing a crafting element, and twelve different levels and intermittent screen-filling bosses lend structure to an other wise nebulous experience.
When a port of the console game DuckTales: Remastered came to the Play Store earlier this year, it brought with it a pricetag that would make Scrooge McDuck scoff. That's not to say $10 was an unreasonable amount to pay for a game that cost at least as much on consoles, but like many other gamers, Scrooge tosses such logic out the window when buying stuff on his tablet. Besides, he likes to enjoy his gold in other ways.
Remember that awesome credits sequence from Lord of War? Imagine that as an artsy 2D silhouette game, and you might get something close to Redden. This touch-based shooting title has mechanics that are incredibly simple, but the stylish presentation and unique take on the story make it worth a look if you want something different. Redden is $2.44 in the Play Store and has no advertising or in-app purchases, at least at launch.
Redden begins in a derelict junk shop, where an animate iPhone talks smack to some of the older inhabitants, Brave Little Toaster-style. The story progresses as various weapons - an arrow, a kunai throwing knife, and a bullet - tell tales from their own perspectives.
Over the last few years Ben Yahtzee Croshaw has become something of a legend among game reviewers His relentless loquacious and foul mouthed video reviews have skewered hundreds of video games and become a Wednesday ritual for gamers everywhere To be lambasted by Croshaw is to have your game laid bare all corner cutting exposed all dull and unimaginative choices derided before an audience of hundreds of thousands A profanity laced put down from his tiny invisible cartoon mouth has become a rite of passage and a trial by fire for all but the most fortunate of developers and publishers
Sometimes bad things happen to good people. Sometimes good things happen to bad people. Sometimes things just happen. This unpredictability and grim reality forms the premise behind This War of Mine, a PC game from developer 11 Bit Studios that is on its way to Android.
This War of Mine grapples with the struggles of surviving in a city that's held under siege. You don't pick up firearms and shoot your way out the way most video games would have you confront the issue. You must find food and shelter while staying safe and maintaining the will to continue.
This change of focus results in a strategy game that presents you with truly difficult choices.
Luftrausers is one of the most intense games to launch with the NVIDIA SHIELD Android TV, and it doesn't let up from the first moment. You launch your small aircraft into those dangerous skies and start your all-out attack within moments, no tutorial required. And while it all looks great on your HDTV, maybe you could use just a little guidance with some of the more opaque aspects of the unexpectedly dense gem. Here are a few good rules of thumb for new pilots:
Turn down the throttle occasionally - Yes, obviously you want to keep your ship above water to avoid certain death, but that doesn't mean it's always full speed ahead.
I dare you to try and get through this story without getting Devo lyrics stuck in your head. Ready? Here we go: FireWhip is a casual game from developer Trichotomy that's unlike just about anything on the Play Store, despite its simplicity. You play a tiny pixelated blob which, for reasons that aren't adequately explained, has a whip made of fire. The objective is to kill as many bad guys (also represented by pixelated blobs) as possible, in a sort of 360-degree version of a top-down shooter.
The unique part of FireWhip is the control scheme. To activate your whip you simply swipe in a circle, the faster the spin, the longer and more powerful the whip.
Unveiled this morning at the E3 gaming convention in Los Angeles, The Walking Dead: Michonne will soon be the latest mini-series from Telltale Games.
Just in case the name doesn't give it away, this set of titles will center around Michonne, a character from the The Walking Dead comic book. The timeline stems from issues #126 through #139.
Anyone familiar with Telltale will know how the tale is told. These licensed adventure games tend to get broken up into series and episodes. Game of Thrones, for example, is four releases into a six-episode arc. Telltale plans to trace the plot of The Walking Dead: Michonne over the course of three episodes.
Japanese developer and publisher Natsume has announced that it's bringing the Harvest Moon franchise to Android for the first time. And this isn't a port of one of the many previous entries in the series. Harvest Moon: Seeds of Memories will be a full-blown sequel.
Android isn't the only platform getting its first crack at a proper Harvest Moon release. The farming sim is also coming to the Wii U, PC, and iOS. Only that last one has seen a Harvest Moon game before, but Frantic Farming was a puzzle game, not the farming sim fans have grown accustomed to.
Seeds of Memories gets its name from unlockable seeds players receive as rewards for completing tasks.