ARCHOS, in an announcement that ambitiously looks to "revolutionize" Android gaming, has just unveiled the GamePad – a 7-inch, dual-core gaming tablet with built in controls (including buttons, a d-pad, triggers, and analog sticks) that remind us a little bit of Sony's PSP.
The interesting bit about this tablet is that it includes "automatic game recognition and mapping tools" which ARCHOS promises will "ensure control compatibility with every advanced Android game."
Of course, one of the most important things about a mobile device meant to center around gaming is its spec sheet.
Back in June, the action RPG Heroes Call THD hit the market for all Tegra devices. Naturally, the development team wants to get their game out for as many devices as possible, and as of today, it officially supports all Android device.
Much like Dead Trigger, the game can be installed on basically any Android device, and supports enhanced graphic effect for those running the Tegra 3 chip.
A platform can never have too many zombies, and thanks to a new co-op survival game called Call of Mini, Android now has a few more.
The popular iOS game came to the Play Store yesterday, and allows players to work with each other and take down hoards of zombies with whatever weapons they can find. Machine gun, chainsaw, rocket launcher, anything goes.
As well as a co-op mode, the game also allows you to play against other people in VS mode, from which you can gain various rewards.
Today, the folks behind the immensely popular Humble Bundle announced a few new games for the third edition of its Android package deal. Four new titles have been added for previous or future customers who pay more than the average (which, as of this writing, is sitting at $6.14). The new entries are Anomaly: Warzone Earth, EDGE, Osmos, and the crowd-favorite World of Goo, which, together, cost about $15 on the Play Store.
Light and floating wisps Tranquil music serenades You're playing Lemmings
Okay, now that I've got that out of my system, let me introduce you to Spirits. This game features a series of ethereal spirit beings (see where they got the name?) that steadily stream out of the entrance to a level. Your job is to transform some of the aural manifestations into clouds, vines, and all manner of natural tools to lead the remaining wisps to the exit of the level.
Are you looking for a new game to fill your daily commute? Pebble Universe might just fit the bill. The physics-based puzzle game has made its way over to Android from iOS, and offers 25 levels of gameplay for free.
The storyline behind the game is quite straight forward: you're responsible for a group of Pebbles (naturally), who are being attacked by soot-lump creatures wanting to eat delicious Pebble meat.
Now, in order to protect themselves against the evil creatures above, the Pebbles take advantage of the fact that their hats explode when they bump into each other.
Gameloft has released the first gameplay trailer for its upcoming Android game, Wild Blood. The game will be the first Gameloft title based on the Unreal Engine, and the action-packed, blood-filled trailer certainly doesn't disappoint.
This is the second trailer to be released for the game, with a teaser trailer being unveiled a few weeks ago. Gameloft has promised that the game will be coming "very soon" to Android. It will likely be followed by the company's other title based on the Unreal Engine, March of Heroes.
Jetpack Joyride, a game that's already seen huge success on iOS, finally came to Android today. The game – which ranks with Temple Run in terms of interest and demand from Android users – comes to us from Halfbrick Studios, the minds behind the insanely popular Fruit Ninja, and delivers the same action-packed, stylistically awesome experience as its iOS counterpart.
The game invites players to "take to the skies on a one-way trip to adventure," following the story of Barry Steakfries, who breaks into a secret lab to free experimental jetpacks from evil scientists, causing plenty of mayhem in the process.
Well, this one sure is going to bend your brain a bit. Avoider is a puzzle game with a very basic premise. You have to move two colored squares to opposite corners of the screen without hitting any obstacles. The catch? They're movement is locked together, and you only control the blue one. When you move your box, the red one moves in perfectly-synced symmetrical motion. Yeah, it gets convoluted. Though, reading this site, I'm sure you're used to that.
Four out of five fantasy authors agree: orcs are bad. Combine this rather simplistic notion with tower defense (and gloss over the fact that the player is creating his or her own army of unholy killing machines) and you've got Orc Genocide. The basic idea follows the super-popular tower defense genre pretty closely, but infuses it with more strategy and tactics than we've seen in a long time. The multiplayer options - both local and over a wireless LAN - are icing on the proverbial cake.