Update: I've refined a few of my points in this article to focus less on the whole "how much it costs to make a video game" angle, because I'm not exactly an expert on project funding. I think the point I'm trying to illustrate about Kickstarter as a whole is now clearer, and articulated in a more generally-applicable manner.
Note: This piece is of tangential relation to Android (and it grew more tangential as I wrote it), but the game in question is a joint Kickstarter venture promising an Android game, M.U.L.E.
Following up on the success of the self-billed "blockbuster casual platform action RPG" Illusia, GAMEVIL recently released Illusia 2 to the Play Store, promising a "thrilling storyline full of twists and turns," and "endless customizable options."
For those unfamiliar with the original game, Illusia is a side-scrolling RPG with heavy fantasy influence and a focus on quests, equipment upgrades, and overall immersive gameplay. Illusia 2, in keeping with the original, offers a rich, colorful art style, core RPG elements, and a compelling storyline.
Update: Previously, I mentioned that Babel Rising 3D contains in-app purchasing options. These have since been removed.
It is the conventional wisdom of our time that smartphone and tablet gaming are "the future." Like plastics. It's inevitable, it's going to happen - more and more people will move away from the PSPs, the PCs, and the Xboxes to their all-in-one portable devices. Now, that's not to say these other industries are going away any time soon - console and PC gaming will likely to continue to stand on their own for decades (maybe not so much portable consoles).
Is it possible to promise more in a game than "the power of God"? Probably not. That's what Babel Rising 3D, from AMALtd, is offering, though. In this game, the puny mortals of Earth are working to build a tower to the heavens and it's your role to stop them. Because that's how the story goes. You have a cornucopia of disasters, plagues and, well, acts of God, at your disposal.
After multiple delays, it looks like Max Payne Mobile has finally come to Android, just in time for Rockstar's latest release date promise. Before we publish our full-on review tomorrow, it's worth taking a moment to get a quick look at the much-anticipated game's Android iteration.
The game, which bears the original's award-winning title, follows the story of, you guessed it – Max Payne. Max is a fugitive cop, running both from the police and the mob.
Kokak, the developer behind the Android port of Doom GLES, has brought another iconic game to Android devices everywhere, recently releasing Heretic GLES to Google's Play Store. As fans of old-school gaming would hope, Heretic GLES (like its Doom counterpart) supports physical controls on the Xperia Play or your keyboard or gamepad.
For those unfamiliar with the iconic FPS, Heretic challenges players to fight through hoards of undead monsters, find the gateway to Hell's Maw, and seal the portal through which the undead have sprung, going on to face off against D'Sparil who (along with two others) has been wreaking havoc by effectively disabling the seven kings of Parthoris.
OrangePixel, the famous for retro-inspired hits like Stardash and Meganoid, debuted Chrono & Cash to the Play Store today, bringing another fun, low-res platformer to Android.
The game centers around Cash (a "talented thief") and his Chrono robot called CR2. The duo travel through time to rob various treasures from evildoers through a simple yet clever gameplay style. The visual style is consistent with OrangePixel's other offerings – well thought-out, colorful, and pleasing to the eye despite its (intentionally) low-res graphics.
There aren't enough 8-bit adventure games in the world. This is just one of those facts of life you learn to deal with growing up. Thankfully, there are still a few devotees to the genre, like Nostatic Software. The developer has released a delightfully colorful 8-bit adventure game about a young girl with the world's most sensitive ears who just wants everyone in the house to be quiet for a bit so she can go to sleep.
EA has a tried-and-true formula for the Need For Speed (NFS) series: fast cars, good graphics, a cheesy story, and some good old arcade-style racing. Thus it's no surprise that the latest NFS title, Most Wanted (a follow up to the 2008 original) features just that - and as always, it looks like a properly good time:
The game will be coming to all the major platforms - Xbox 360, PS3, Vita, PC, iOS, and Android - so it's unclear how much the press release and trailer pertain to Android.
With the arrival of a new monthly roundup of apps comes a roundup of our six favorite games. May 2012 saw the addition of a slew of worthy games to the Play Store, but naturally a few stood out above the rest. In this roundup, we'll briefly discuss what we consider to be the top six games released in May of 2012.
Machinarium, which we both announced and reviewed last month, was a no-brainer for inclusion in the monthly game roundup.