Gamers, players, and couch potatoes of the Android Entertainment Force. You are about to embark upon a great download, toward which the developers have striven these many months. The eyes of the Play Store are upon you. The hopes and prayers of war shooter-loving players everywhere march with you. In company with our brave Allies and brothers in arms on the IAP fronts, you will bring about the destruction of the microtransaction war machine, the elimination of nickel-and-diming tyranny over the oppressed peoples of the Android ecosystem, and security for ourselves in a free-to-play world.
Since the dawn of mobile gaming, a handful of genres have struggled with the transition to tiny screens, while still keeping usable controls. Oil Rush is Unigine's attempt at one of the most daunting categories, real-time strategy. The game doesn't come with just another slightly different control scheme, it's equipped with a full storyline, high end graphics, and voice actors! Oh yeah, and a pretty high price tag...
Set during a post-apocalyptic war in which a nuclear weapon has melted the ice caps and flooded Earth, the remaining inhabitants fight to control any last remaining oil reserves.
Sometimes, the modern world is just too much, you know? Video recording glasses and self-aware phones. It makes you miss the old days where when someone made you upset, you didn't bicker with them on Twitter. You just ran them through with your sword. That's the escapist fantasy that DevilDark: The Fallen Kingdom offers. The game is set in a medieval time when monsters roam the land and you have to gut them to win loot.
When I was younger, video game tips came in one of two forms: a Nintendo hotline that you could call to get someone to walk you through the game, or you could find a written guide in one giant doc with some kind of ASCII art at the top. You kids today get all the nice stuff. Like video walkthroughs delivered directly to your phone or tablet via Break Media's new GameFront app.
This is one of those things that you just have to see to believe. Developer Dave Sapien is working on an "experimental pop up text adventure" that relies on Tasker as the development environment and Tasker App Factory to package the apk. This isn't a particularly easy feat, given that the platform is mostly unsuitable for complicated sounds and graphics. His solution is to make the entire game out of simple dialog boxes, each with two options that guide a player through the story.
Samsung has been babbling about its Unicorn Apocalypse game for a while now. Turns out that it's not only a real thing, but it's actually in the Play Store. It also appears to be pretty crappy judging by the two-star rating. Ouch.
If you're not familiar with Unicorn Apocalypse, then you must've missed Samsung's campaign with famed director Tim Burton where the company teased it. Watch the videos above to get up to speed.
As a writer, I pretty much like words. That's my job. Well, it's not my job to like words, but it helps. It's my job to write words in a coherent and entertaining manner. But I digress, this isn't about stringing words together into sentences; it's about stacking words on top of each other in a Tetris-like game for the aspiring wordsmith. Sure, it may sound a bit confusing, but in reality the concept appears to be relatively simple.
I'm not sure we even have enough wat for this, but let's give it a go. Snoop Dogg—that is to say, the previous incarnation of the entity now known as Snoop Lion—will soon be appearing in a rhythm fighting game on Android called 'Way of the Dogg.' Developed by Echo Peak and under development for two years, the title will show "how we evolve as individuals." Plus, "[Echo Peak has] incorporated the journey of my own personal reincarnation as Snoop Lion into my character," says the rechristened rapper in a ringing endorsement.
Oh, Rovio, Rovio. Whatfore art thou doing, Rovio? The lastfewgames the company has produced have not managed to regain the same amount of public attention that Angry Birds did. In fact, Bad Piggies only stayed in the top 20 by revenue spots for 5 weeks in the U.S. (iOS), compared to 22 months for Angry Birds. Perhaps it's no surprise, then, that the developers have fallen back on their old failsafe: making games for kids' CGI movies.