Point-and-click adventure games and I have a little bit of a problem with each other.
No matter how hard I try, I can never really escape the weird cycle of clicking on everything possible in an effort to get something to work instead of methodically assessing my situation and thinking about what works. Perhaps it's part personal fault and part game design, but it really frustrates me when the most efficient way of progressing is just using every item in every possible way - something will eventually click, right? Read More
A couple weeks ago, Ubisoft released a refreshed version of the old-school classic Prince of Persia. Since then, we've spent some time checking out this upgraded title and have a few words to share. Much like the Beach Buggy Blitz review, this one will be handled in the video format.
Without further ado, here's a look at Prince of Persia. Read More
Real innovation is suddenly becoming depressingly rare in the mobile space: look no further than the army of Temple Run clones that have come out in the last few months. Sure, most are fun, and some even eclipse the original (see Agent Dash), but they're all copying game mechanics pretty shamelessly. In this environment, it's so refreshing to see something like Fort Courage: a new game that adds compelling and exciting elements to an old formula. Read More
The real-time strategy genre has a lot to recommend it: tactical thinking, fast-paced unit and resource management, and multiplayer atmosphere that's unlike anything else in gaming. But it's hard to escape the fact that in order to have a real RTS, you just need a mouse. Precise movements and commands are nigh impossible on a touchscreen. Sega's Total War Battles: Shogun is a spinoff from their wildly successful Total War PC franchise, which breaks with tradition and tries to adapt the RTS genre to the touchscreen. Read More
When Horn arrived on that other mobile platform a couple weeks ago, it was met with plenty of praise. Now Horn is available on Android, and it still stands out among all categories of games. Horn is built from the ground up with an awareness that it will be played on a touchscreen device, and it shows. From the impressive graphics to the unique story, Horn has a lot to show off. Read More
For those of you too young to remember, or those just too cool to watch one of the landmark geek films of the 1980s, War Games is a movie about an artificial intelligence that plays a war game with real nuclear weapons. The humans don't know this, of course, but things get real very fast once they figure it out. The movie is a little dated now, but that doesn't stop the new official War Games puzzle game from being a blast to play. Read More
Update: Previously, I mentioned that Babel Rising 3D contains in-app purchasing options. These have since been removed.
It is the conventional wisdom of our time that smartphone and tablet gaming are "the future." Like plastics. It's inevitable, it's going to happen - more and more people will move away from the PSPs, the PCs, and the Xboxes to their all-in-one portable devices. Now, that's not to say these other industries are going away any time soon - console and PC gaming will likely to continue to stand on their own for decades (maybe not so much portable consoles). Read More
Max Payne for Android has finally arrived, marking the second classic Rockstar title to hit Android (GTA3 having been the first) officially. Let's cut to the chase: for $3, there's really no reason not to buy this game if you own a compatible tablet. Well, maybe if you just hate shooting things.
There are also quite a few compatible phones, though unless you're using an Xperia Play or Galaxy Note, I can't say I'd recommend spending the money. Read More
If you were a child of the 80's or early 90's (and weren't some Nintendo fanboy, pft), the name Sonic probably has some deeper, almost religious meaning to you. I remember worshipping at the Genesis 16-bit altar for hours on end as a kid, and my deity of choice was the hedgehog in blue. Sonic. Sonic 2. Sonic 3. Sonic and Knuckles. Sonic CD (oh yeah). Screw Sonic 3D Blast, though. Read More
If you haven't heard of Machinarium, you probably aren't much of a PC gamer. That's not mean to be some kind of "high and mighty" insult - it's just the truth. Machinarium is a small indie game that was released for PCs and Macs back in September of 2009, developed by Czech studio Amanita Design. It won numerous awards as indie game of the year, as well as accolades for its astounding artwork and soundtrack. Read More