Android surpassed iOS in global smartphone marketshare ages ago, yet iOS still tends to get new apps and games before it. The easy critique is that bone-headed developers are still lovestruck with Apple. A more reasonable critic would acknowledge that developing software that can run on the countless Android devices out there is going to take more time and effort than supporting a single piece of hardware. Developer Game Oven Studios has posted a short vine clip that sums this up in just a glance.
Last December, Google announced LiquidFun, a cross-platform physics engine developers could use to create realistic gaming experiences. Now, as a part of Google Developer Day at this year's Game Developers Conference, the company has released version 1.0 out into the wild. It's also provided no shortage of videos demoing what the project is capable of.
The PC, PlayStation 4, and Xbox One all allow gamers to record and broadcast gameplay online via Twitch, turning even single-player games into social experiences. Now the technology is coming to Android. Today Twitch has announced the release of its mobile SDK, which game developers can use to provide players with functionality similar to that found on consoles. Mobile gamers will soon be able to share their mobile gaming experience with the rest of the Twitch community.
Yesterday social gaming giant Zynga purchased NaturalMotion, developers of notable mobile games including the CSR Racing series, Backbreaker Football, and the official Jenga game for iOS and Android. TechCrunch reports that the $527 million purchase includes $391 million in cash and 39.8 million shares of Zynga stock. NaturalMotion operates offices in London, Oxford, Brighton, and San Francisco.
The first rule of Fight Club, is you don't... Wait, that was Project Mayhem? Oh, and this one is Project Anarchy. So many great movie jokes ruined because somebody gave this thing the wrong name. Alright, let's just be serious for a minute.
If you're a gamer, you've probably heard of a little company called Havok. You may have even heard of a few games using its Physics engine like Battlefield 3, BioShock (1 & 2), Assassin's Creed (all of 'em), Elder Scrolls V: Skyrim, and a few hundred more.
Things just got a little better for any game developer who uses the Unity3D Engine – the formerly $400-a-piece mobile add-on packs for Android iOS are now free for life. This is a massive bonus for game devs, as it allows them to easily brings their games to the mobile scene with very little effort.
Of course, there are limitations within these now-free add-ons that will require the Pro version of Unity ($1500) to circumvent, but this will at the very least give you a good idea of what's in store if you wish to port a game.