Have you felt the call of video game development? Maybe you've seen some game featured in the news and thought, "That sucks, I can do way better." Well, put your money where your mouth is and prove it. StackSocial is giving customers the opportunity to name their own price and pick up two courses offered by Udemy on the topics of game development and design, or pick up two additional courses by beating the average price.
Today, the CEO of Unity Technology David Helgason announced a collaboration with Intel to add x86 support to the company's wildly popular Unity 3D game engine. The news was presented during the keynote speech at the Unite 2014 game developers conference alongside announcements for upcoming support of Samsung's Smart TVs and Google's Android TV.
Helgason delivered the information pretty quickly, but it's not the kind of thing that requires a long introduction.
Unless you absolutely despise games, you've probably noticed Unreal Engine is sort of a rock star among game development platforms. Not only is it capable of rendering some profoundly gorgeous graphics, it can do so on virtually every major desktop and mobile operating system available. Today, Epic Games is releasing Unreal Engine 4.4 with some new tools for building animation and behavior models, additional rendering features, improved support for Android and iOS, and even some free stuff in the content marketplace.
Android surpassed iOS in global smartphone marketshare ages ago, yet iOS still tends to get new apps and games before it. The easy critique is that bone-headed developers are still lovestruck with Apple. A more reasonable critic would acknowledge that developing software that can run on the countless Android devices out there is going to take more time and effort than supporting a single piece of hardware. Developer Game Oven Studios has posted a short vine clip that sums this up in just a glance.
Last December, Google announced LiquidFun, a cross-platform physics engine developers could use to create realistic gaming experiences. Now, as a part of Google Developer Day at this year's Game Developers Conference, the company has released version 1.0 out into the wild. It's also provided no shortage of videos demoing what the project is capable of.
The PC, PlayStation 4, and Xbox One all allow gamers to record and broadcast gameplay online via Twitch, turning even single-player games into social experiences. Now the technology is coming to Android. Today Twitch has announced the release of its mobile SDK, which game developers can use to provide players with functionality similar to that found on consoles. Mobile gamers will soon be able to share their mobile gaming experience with the rest of the Twitch community.
Yesterday social gaming giant Zynga purchased NaturalMotion, developers of notable mobile games including the CSR Racing series, Backbreaker Football, and the official Jenga game for iOS and Android. TechCrunch reports that the $527 million purchase includes $391 million in cash and 39.8 million shares of Zynga stock. NaturalMotion operates offices in London, Oxford, Brighton, and San Francisco.
The first rule of Fight Club, is you don't... Wait, that was Project Mayhem? Oh, and this one is Project Anarchy. So many great movie jokes ruined because somebody gave this thing the wrong name. Alright, let's just be serious for a minute.
If you're a gamer, you've probably heard of a little company called Havok. You may have even heard of a few games using its Physics engine like Battlefield 3, BioShock (1 & 2), Assassin's Creed (all of 'em), Elder Scrolls V: Skyrim, and a few hundred more.