Games made specifically for Android Wear devices were almost inevitable. Despite the small size, there's a lot of potential for Wear integration for full-sized Android games - you could use your watch as a Star Trek-style alert system for an RPG, or as a fun secondary screen, like the Visual Memory Unit on the old Dreamcast. Even games limited to Wear itself could do a lot with simple taps or swipes.
Two men, each a hardened warrior, each with a single goal: survive. Their wills are iron, their bodies are steel, and their entire being is wrapped around the intensity of their deadly purpose. Only one will stand victorious at the bitter end, and each will give anything, and everything, to make sure that it's him.
You've got to give props to Epic Games: they know how to make a good tech demo.
Yesterday, Dong Nguyen, creator of the bewildering smash hit Flappy Bird, announced via Twitter that he would be taking Flappy Bird down a day later.
I am sorry 'Flappy Bird' users, 22 hours from now, I will take 'Flappy Bird' down. I cannot take this anymore.
— Dong Nguyen (@dongatory) February 8, 2014
The tweet has, of course, fueled endless speculation over the past 24 hours - after all, why would the creator of a game that's apparently racking up $50,000 per day in ad revenue suddenly pull the plug?
One of the most popular free apps on iOS has made the jump (or flight) over to Android, and now you are free to get addicted to it as well. Flappy Bird is a brutally simple game that has you maneuver a bird around some pipes. This is apparently entertaining.
You make the bird flap its wings with each tap, but it actually just bobs up and falls back down.