29
Jan
epiccitadel

Journey with me, if you will, back to April of 2011. It's a long way back, so allow me to refresh your memory: Epic Games founder Tim Sweeney sat down for a little chit-chat with Gizmodo, where they discussed mobile platforms. Naturally the discussion ended up at "are you ever going to bring games to Android?," where the resulting answer was basically "no." We were sad, but got over it eventually.

Fast-forward to today, and the first Epic title has landed in Google Play. Sorry to disappoint, it's not Infinity Blade – but it's close. It's Epic Citadel. For those who may have never wandered over to the other side of the mobile OS scene, Epic Citadel is the precursor to Infinity Blade, and was made as a tech demo to show off what the Unreal 3 engine can do on a mobile device.

13
Jan
unnamed

Breathing new energy into Mike Singleton's 1984 classic the Lords of Midnight, Chris Wild has brought the game to Android. The game, for those unaware, is an epic adventure game – first enjoyed on the ZX Spectrum and Commodore 64 – that takes players (along with three other characters) on an adventure to destroy the Ice Crown and defeat Doomdark, with the option to recruit lords and troops to defeat Doomdark's minions. In the process, players will venture through enchantingly retro environments.

Besides being one of the first games of its kind, Lords featured a graphic technique called "landscaping" to create more convincing perspectives within the game's vivid 2D universe, a technique that's been updated for Android.

20
Feb
2012-02-20 16h44_49

As the world of Android gaming grows larger, more and better talent is continually attracted to the platform. ROBOTA: Vengeance is a game currently under development by SiXiTS Studios based on a story by Doug Chiang. The team at SiXiTS is run by creative talent that's worked on graphic design and 3D animation for films like Star Wars Episodes I & II*, Terminator 2, War of the Worlds, Harry Potter and the Prisoner Of Azkaban, and Disney's A Christmas Carol. In short, some of the most visually creative people around.

robota

The project is currently in the funding phase. SiXiTS' goal is to raise $100,000 on Kickstarter by March 12th.

16
Feb
oegtiny

When you name your game "One Epic Game", you have one of two options: either fill your game with high-powered hardware, gnarly baddies, and over-the-top villains, or not take it seriously and call it ironic. Game developer Grip Games chose to do both. One Epic Game is a side-scroller set in a post-apocalyptic world filled with zombies that's aware of just how trite that premise is.

oeg1 oeg2 oeg3

OEG has a very self-aware sense of humor that feels like it shouldn't be as funny as it is. The game literally begins with our hero asking a zombie why so many games have zombies in them.

16
Sep
wm_DSC_0358

Here we are: the launch of the first Samsung Galaxy S II to hit a U.S. carrier, dubbed the Epic 4G Touch (E4GT) and landing on Sprint today. It certainly took long enough for the SGSII to hit U.S. shores - it was announced by Samsung in February during MWC, and launched as early as May in some markets. It was a huge success even before launch, with Samsung receiving millions of pre-orders, and for good reason - the SGSII was incredibly well rated, with reviewers universally praising it as one of (usually the) best Android device available. Consequently, for months after its international lanch, it was highly anticipated in the U.S.

13
Sep
wm_DSC_0351
Last Updated: September 16th, 2011

The Samsung Galaxy S II (SGSII) has been one of the most highly anticipated devices in recent memory - perhaps second only to the annual new iPhone. There are two very good reasons for this: first, the original Galaxy S devices were hailed as some of the best on the market. Second - and more importantly - from its start as an on-paper proof, to its run on the trade show circuit, through its international release, the Galaxy S II been hailed as one of (if not the) best phone on the market.

wm_DSC_0362

Unfortunately for those of us in the States, we've had to wait quite a bit longer than our European counterparts to get our mitts on the hottest piece of Android kit ever to hit the market.

08
Aug
image

It's Sunday night, and as the news fairy is getting ready to go to sleep, I'm really itching to highlight a few things that caught my attention earlier today, for those who aren't following us on Twitter, Facebook, or Google+ (really, you should be).

1. Entrance Music

Have you ever wanted to be greeted by your own entrance music the same way boxers do when they enter the ring? Imagine music from Rocky or Eye Of The Tiger starts playing at your desk, and 10 seconds later you roll into the office like a champ.

fat_bloated_jesus from reddit has been doing just that for some time now, using a Jambox (which is a Bluetooth speaker), his Android device, and Tasker:

So I bought a Jawbone Jambox bluetooth speaker since the Xoom speakers are not all that loud and I like to listen to music at work.

13
Jul
epic_gbread

Nearly a month ago a Gingerbread build for the Samsung Epic 4G leaked, and if Sprint's website is any indication (and it is), the finalized update may be nearly ready to go. The official product listing for the Epic now says the device ships with Android 2.3 - a pretty strong suggestion indeed, and not likely to be a typo.

epic_gbread

We don't have any indication of when, but given Sprint and Samsung's history on updates, anything we did hear - even if official - would probably get pushed back anyway. With that in mind, let's just hope it's soon, but don't get your hopes too high, eh?

27
Apr
droid-charge-1_thumb1

Big Red has always been renowned for its awe-inspiring commercials, but this latest spot for the DROID Charge takes things to a whole new level. Trapdoors, monolithic Microsoft Surface-style touchscreens, mind-boggling explosions - you name it, Verizon's included it. I won't spoil the fun for you, though; go ahead and watch the ad for yourself:

http://www.youtube.com/watch?v=Rz13Ecw9Fr4

Too bad that fulmination didn't rid the phone of its outrageous $300 price tag.

Source: Verizon (YouTube) via Droid Life

05
Apr
epic-games-logo

Gizmodo recently sat down with Epic Games founder Tim Sweeney for a talk about gaming, mobile platforms, and the Sony NGP. Naturally, one of the topics at hand was Android, and, more specifically, why there are no Epic titles for the platform.

Epic Games has been producing iOS games for some time using the Unreal Engine, which provides detailed graphics and better gameplay. However, as Android users, we have never had the opportunity to see these types of games on our devices, and there seems to be good reason for that. No, it's not Google's fault. It's not Android's fault. It's not even the handset manufacturers' fault.

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