Journey with me, if you will, back to April of 2011. It's a long way back, so allow me to refresh your memory: Epic Games founder Tim Sweeney sat down for a little chit-chat with Gizmodo, where they discussed mobile platforms. Naturally the discussion ended up at "are you ever going to bring games to Android?," where the resulting answer was basically "no." We were sad, but got over it eventually.
Breathing new energy into Mike Singleton's 1984 classic the Lords of Midnight, Chris Wild has brought the game to Android. The game, for those unaware, is an epic adventure game – first enjoyed on the ZX Spectrum and Commodore 64 – that takes players (along with three other characters) on an adventure to destroy the Ice Crown and defeat Doomdark, with the option to recruit lords and troops to defeat Doomdark's minions.
As the world of Android gaming grows larger, more and better talent is continually attracted to the platform. ROBOTA: Vengeance is a game currently under development by SiXiTS Studios based on a story by Doug Chiang. The team at SiXiTS is run by creative talent that's worked on graphic design and 3D animation for films like Star Wars Episodes I & II*, Terminator 2, War of the Worlds, Harry Potter and the Prisoner Of Azkaban, and Disney's A Christmas Carol.
When you name your game "One Epic Game", you have one of two options: either fill your game with high-powered hardware, gnarly baddies, and over-the-top villains, or not take it seriously and call it ironic. Game developer Grip Games chose to do both. One Epic Game is a side-scroller set in a post-apocalyptic world filled with zombies that's aware of just how trite that premise is.
OEG has a very self-aware sense of humor that feels like it shouldn't be as funny as it is.
Here we are: the launch of the first Samsung Galaxy S II to hit a U.S. carrier, dubbed the Epic 4G Touch (E4GT) and landing on Sprint today. It certainly took long enough for the SGSII to hit U.S. shores - it was announced by Samsung in February during MWC, and launched as early as May in some markets. It was a huge success even before launch, with Samsung receiving millions of pre-orders, and for good reason - the SGSII was incredibly well rated, with reviewers universally praising it as one of (usually the) best Android device available.
The Samsung Galaxy S II (SGSII) has been one of the most highly anticipated devices in recent memory - perhaps second only to the annual new iPhone. There are two very good reasons for this: first, the original Galaxy S devices were hailed as some of the best on the market. Second - and more importantly - from its start as an on-paper proof, to its run on the trade show circuit, through its international release, the Galaxy S II been hailed as one of (if not the) best phone on the market.
It's Sunday night, and as the news fairy is getting ready to go to sleep, I'm really itching to highlight a few things that caught my attention earlier today, for those who aren't following us on Twitter, Facebook, or Google+ (really, you should be).
1. Entrance Music
Have you ever wanted to be greeted by your own entrance music the same way boxers do when they enter the ring?
Nearly a month ago a Gingerbread build for the Samsung Epic 4G leaked, and if Sprint's website is any indication (and it is), the finalized update may be nearly ready to go. The official product listing for the Epic now says the device ships with Android 2.3 - a pretty strong suggestion indeed, and not likely to be a typo.
We don't have any indication of when, but given Sprint and Samsung's history on updates, anything we did hear - even if official - would probably get pushed back anyway.
Big Red has always been renowned for its awe-inspiring commercials, but this latest spot for the DROID Charge takes things to a whole new level. Trapdoors, monolithic Microsoft Surface-style touchscreens, mind-boggling explosions - you name it, Verizon's included it. I won't spoil the fun for you, though; go ahead and watch the ad for yourself:
Too bad that fulmination didn't rid the phone of its outrageous $300 price tag.
Gizmodo recently sat down with Epic Games founder Tim Sweeney for a talk about gaming, mobile platforms, and the Sony NGP. Naturally, one of the topics at hand was Android, and, more specifically, why there are no Epic titles for the platform.
Epic Games has been producing iOS games for some time using the Unreal Engine, which provides detailed graphics and better gameplay. However, as Android users, we have never had the opportunity to see these types of games on our devices, and there seems to be good reason for that.