Match-three games are inherently derivative at this point - there's only so much spin you can put on a genre so played-out that even your grandma is probably getting a bit bored swapping kitty cats for lollipops in a landscape best described as the pink-and-yellow paletted fever dream of a six-year-old. But if you're looking for yet another match-three indulgence that sits in at least one of the more desirable mid-outer circles of hell, you might enjoy the latest take on the genre from one of its earliest innovators, Pop Cap, in the form of Bejeweled Stars.
I have fond memories of playing Star Wars Battlefront over a decade ago. I was never the biggest Star Wars fan, but futuristic shooters and strategy games appealed to me, and Battlefront was both. You weren't just gunning down waves of rebel scum, you were attacking the right bases and deploying the best vehicles to crush the enemy's capacity to fight.
Star Wars Battlefront II arrived in 2005, only one year after the original's debut. The third non-mobile entry has taken ten times as long to get here, but it's scheduled to hit consoles and PCs this month. To get players ready to again hop inside an AT-AT, EA has released a companion app onto Google Play.
Here's a gaming announcement that came out of nowhere: Titanfall, one of the biggest new first person shooters to appear on gaming PCs and consoles last year, will get a mobile release. The Guardian reports that Titanfall developer Respawn Entertainment (made up mostly of ex-Call of Duty developers) and Nexon (a developer that focuses on full-sized PC games that use the freemium model) will both invest in newbie mobile developer Particle City, with the aim to create "several mobile games based on Titanfall."
If you weren't following the gaming news in early 2014, Titanfall is an arena-based shooter that puts a sci-fi spin on the popular FPS genre.
Looking for some cheap games? Then Electronic Arts and its mobile subsidiary Chillingo would like to offer you a selection for just a dime a piece (assuming you live in the US, Canada, Mexico, and a few other places). None of the games are particularly new with the exception of Power Ping Pong (which is pretty great) and the horror adventure game In Fear I Trust (which was just published), but most of them cost $4-5 at their regular prices.
No Limits is EA's first Need for Speed game built exclusively for mobile devices. It was previously up for pre-order, and now it's officially available for download from Google Play. This touch-friendly racer is free to download, but as you would expect from EA, that doesn't mean you won't feel pressure to spend money.
We don't see too much enthusiasm for soccer in the US. In fact, we call it soccer instead of football just to show how much we don't care what the rest of the world thinks. Classic America, right? At any rate, FIFA 16 Ultimate Team is out on Android, and I'm going to do my best to explain what it's all about.
Are you ready to play Electronic Arts' latest $60 roster update? Well hold your horses, because NBA Live 16 doesn't come out for another couple of weeks. But if you're just desperate to try it out in a sort of roundabout way, you can download the official companion app on the Play Store. Well, I say "companion app," but it doesn't have any of the management or social features you might expect from similar game-augmenting apps. Nope, the only thing it does is stick your face in the game.
In and of itself, the "GameFaceHD" feature is actually pretty cool. Not original or unique (the Game Boy Camera was doing this almost 20 years ago), but cool.
It's been a few years since a Need for Speed game popped up on Android, but EA announced last year that NFS: No Limits would arrive this spring. The game has already launched on iOS in a few regions, and the early reports indicate EA is up to its same old in-app purchase tricks. Actually, it's maybe even a little worse. No Limits will charge you to fill up the tank, which is funny because that sounds like a limit. Can't be, though. The game is called "no limits."
Fans of the classic SimCity franchise, today is... no, wait. EA has the license for SimCity, don't they? And this is an EA mobile game? Yeeeeeaaaaah, maybe you folks should just track down an old Pentium 4 machine and load up SimCity 2000 instead.
If Electronic Arts' terrible track record of reviving classic franchises for mobile doesn't dissuade you, then SimCity BuildIt is now available internationally from the Play Store. As with most EA games, it has had a brief period of geographically-restricted testing, but now it looks like most territories with access to the Play Store have access to the game.
I think almost every human being in the developed world has, at some point, played the original Peggle games. Those games offered satisfying pachinko-style casual gameplay on numerous platforms, but the new Peggle Blast is different in a few ways. It's the first Peggle game designed primarily for mobile devices, but it's also crawling with EA's customary in-app purchases.