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double fine

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[New Game] Double Fine's Platforming Adventure The Cave Is Now Available In The Google Play Store

The Cave was released way back in January as a downloadable title for the Xbox 360, PlayStation 3, Wii U, Steam, and probably everything else that can slap together an Internet connection and a few polygons. Adventure game aficionados were thrilled, because it's got quite a pedigree, coming from the designer of classics The Secret of Monkey Island and Maniac Mansion, along with being developed by the much-loved Double Fine. Now it's out for Android, and you can pick it up on the Play Store for five bucks.

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[New Game] Double Fine's Middle Manager Of Justice Hits Google Play, Saves The World One TPS Report At A Time

Superheroes are good at fighting evil directly and getting the girl, but have you ever thought about the valuable and experienced support staff behind the hero? Of course you haven't, because a good middle manager is invisible – like a ghost loaded down with busy work. In Double Fine's Middle Manager of Justice, you can build and manage a team of superheroes to save the world in a roundabout way.

The game invites you to hire heroes and keep them busy around the office to increase their skills.

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[New Game] Get Ready To Groove: Double Fine Releases Dropchord On Android

Double Fine is a maker of quality games like Psychonauts, Brutal Legend, and now Dropchord. The latter title has just been released, and it's going to get your head bobbin' and your fingers dancin'. Really, the finger dancin' is mandatory. You have to keep up with the music as you guide a beam of light through a technicolor gauntlet.

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Dropchord comes with ten full-length electronic music tracks that dictate the pace of the music and the kind of obstacles you'll encounter.

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Double Fine Adventure's Next "Classic Point-And-Click Adventure" Game Is Headed For Android

You may remember that a few days ago, Double Fine Adventure (the studio behind Psychonauts and Day of the Tentacle) did the impossible, far exceeding their project's $400,000 goal on Kickstarter in just over eight hours (the project has raised over $1 Million with 26 days to go). Initially, Double Fine planned to invest extra proceeds in developing the studio's latest game for other platforms, with iOS and Mac being priorities.

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