I find most Square-Enix RPGs to be baffling in that somewhat generic anime way: as one reviewer puts it, the stories always seem to revolve around a bunch of teenagers killing Satan with the power of friendship. Throw in perhaps one of the biggest (or at least most complicated) crossovers in media history, and my head starts to spin. So it is with the Kingdom Hearts series of action-RPGs. It's been mixing Squaresoft's Final Fantasy mythos with more or less every Disney animated movie, plus its own impenetrable plots and original characters, since the first game came out on the PS2.
Imagine, if you will, a version of Crossy Road with Disney characters. Have you imagined it? Okay, that thing you just imagined exists, and it's called Disney Crossy Road. It's like the original Crossy Road, but with characters from a wide array of Disney franchises.
For many young kids, Disneyland is a dream come true. And if they're old enough to dream of going on Disney rides, they're probably also old enough to know that Gameloft is a game developer to approach with caution. Some games are good. Others are ripe with in-app purchases. And the ones that are good tend to have IAPs too.
Disney has partnered with Gameloft to produce Disney Magic Kingdoms, a game about building your own park and keeping visitors happy.
In preparation for the release of Episode VII in just a few weeks' time, Google has partnered with Lucasfilm and Disney to bring the Star Wars experience into just about every Google app and service around. Fans can pick between the light side and the dark side on google.com/starwars and apps like Maps, Search, and Gmail will begin to transform to reflect their chosen path.
Listen up kids, I'm going to tell you something and it will hurt. But sooner or later, you'll have to face the harsh realities of life and I'd rather you hear it from me than some stranger or inconsiderate relative.
Apps and games are not here forever. They come to your phone or tablet or computer for a period of time, they bring joy into your life and you spend hours and days with them. You love them and they love you back (sometimes just your money). Then there comes a time, when they've done their deed and their line codes start decaying and no one wants to take care of them anymore, to let them go.
Ten or twenty years ago, creating your own world and sending Disney characters on journeys consisted of opening up your toy chest and using your imagination. Now the company is ready to sell you a digital world and $15 hunks of plastic that will do three-quarters of the work for you.
Disneyland is one of those places that everyone should get to experience at least once - there really is something magical about it. The enchanted castles, famous Disney characters all around, and over-the-top attractions really do make this The Happiest Place on Earth.
But there's a dark side to all that happiness and magic: lots of waiting. Whether it's an absurdly long line to ride Space Mountain or a ridiculous wait in the car just to get into the parking lot, you better go expecting to do a lot of standing around.
If you're not familiar with Disney Infinity, it's basically the media giant's answer to digital toys like Skylanders, Angry Birds Telepods, and Nintendo Amiibo. The gist is that you buy your kids RFID-enabled collectible statues, they stick 'em on a base station, and then they can use digital versions of those characters inside the Disney Infinity game. Is there a technical reason that a completely digital character needs a $15 hunk of physical plastic to unlock? Why certainly, so long as "technical reason" includes "making Disney a boatload of money."
The Infinity games are available on all major consoles and the PC.
Saturday mornings during my childhood were all about three things: a couple hours of freedom from parents, sugary cereal, and awesome cartoons. One of the best cartoons was DuckTales, the story of a cranky old duck, Scrooge, who liked to swim in a pool of gold coins and yell at his nephews as they tried to solve a mystery or rewrite history. There were a lot of race cars, lasers, and aeroplanes, along with villains and exotic locales. If reading about DuckTales is filling you with yearnings for your younger years, then this news is going to make your day. Disney has added Ducktales: Remastered to its ever-growing Android game library.
When the Nabi 2 received an update to Nabi OS 3.0 last month, this bumped it up to KitKat a year and a half after Google unveiled that particular version of Android to the world. Now the Disney and Nickelodeon editions of the tablets have stumbled in to receive 4.4 even later.
Fortunately the youngsters these tablets are geared towards aren't likely to follow Android blogs religiously, foaming at the mouth for the latest mobile goodness. So this is probably no harm, no foul. Nevertheless, it's hard for those of us who do keep up with these things to lay eyes on a tablet so woefully out of date without feeling some sort of paint in our guts.