Most of the standard (non-game) Android apps we use today are created with Java. Alternatives are available, like Apache Cordova and Mono for Android, but there's no doubt that Java is the only true first-class citizen. However, a team at Google is now working on a new cross-platform alternative called Sky, and it's able to deliver 120 FPS out of the box.
Sky is based on Dart, a custom web scripting language that emerged from Chrome's V8 development team. Read More
Running a good business requires an intimate knowledge of anything and everything that affects its operation. This means keeping track of numbers, reports, and any other data that can possibly be accumulated. Distributing apps on the Play Store is no different. Developers need to know if users are leaving bad reviews, if their apps are crashing, or if the install numbers suddenly rise. While the Play Store does tracks these things and more, many companies have more specific needs. Read More
Microsoft is in the midst of its annual Build conference. This is sort of like Google I/O or WWDC, but with fewer online viewers. Wednesday's keynote presentation was filled with announcements about Windows 10, the Microsoft Edge browser, an augmented reality headset, and quite a bit more. One product failed to earn stage time: the Visual Studio Emulator for Android, but developers may find renewed interest since the latest version is showing maturity as it expands through the addition of Device Profiles and a number of other recent enhancements. Read More
Google Play services 7.3 started rolling out to Android devices a little less than 2 weeks ago, making some small, but much needed changes in the process. It turns out that wasn't the only purpose for that release, as it also brings some cool new capabilities developers can use in their apps. Now that the rollout is finished, Google has released an updated Play Services SDK with new capabilities for Android Wear, Google Fit, and Location Services. Read More
At one time in history, building an app that gave a consistent experience across all (or most) versions of Android was nearly impossible without dedicating a lot of time and effort. Thanks to the Android Support Library (a.k.a. AppCompat), it's easy to use some of the most important and commonplace user interface elements on versions of Android going as far back as Donut and Éclair. A fresh update for AppCompat was just released, bringing it to v22.1, and it introduces some really big changes. Read More
When a new version of Android hits, we want to know what's inside of its candy-coated shell. One of the best ways to discover all of the new treats is to read through the developer comments located in the Android Open Source Project. We've downloaded the code and generated a changelog of every single modification made between v5.1.0_r5 (LMY47O) and the newly released v5.1.1_r1 (LMY47V).
There are a total of 34 commits, with the majority falling into either core OS functions, media decoding and handling, or telephony. Read More
When Android Studio v1.1 entered the Stable channel, about 6 weeks ago, the Dev Tools team gave word that v1.2 was already well underway and that it would be based on the newly released IntelliJ 14. A couple of weeks later, the first preview build turned up, and it had already been upgraded to include IntelliJ 14.1, as well. Developers on the Canary channel have been testing and playing with the new features since early March, and now it's time to bring the goods to a larger audience. Read More
Google has been slowly rolling out Android apps for Chrome OS on a case-by-case basis, with new additions coming in a handful at a time. According to OMG! Chrome!, the company is opening the process up to all Android developers.
Porting relies on a native client extension known as the App Runtime for Chrome (ARC for short). It runs Android software at a speed that's close to native inside of a sandboxed Dalvik virtual window. Read More