The new Google Fit Platform is a set of cross-platform APIs that developers can use to provide consumers with the means to better keep track of their fitness goals. The product intends to blend together data from multiple sources, so users can get a better overall picture of their performance and health. It empowers apps by providing them with access to a user's entire stream of fitness activity, letting software tap into data that it didn't capture itself and provide better recommendations.
It looks like Google is putting the last nail in Dalvik's coffin, and the new Android Runtime (ART) is about to take the throne. A pair of commits turned up last night in the master branch of the Android Open Source Project (AOSP) repository that spell certain doom for the Android runtime we've known
and loved for all these years. The first of the two changes completely wipes the /libdvm (Dalvik Virtual Machine) folder from AOSP, and the second takes care of changing all of the relevant configuration files and startup scripts to call on the ART runtime.
Jeff Bezos took to the stage earlier today to announce Amazon's first entrant into the highly competitive smartphone industry, the Fire Phone. Not only was the presentation loaded with some of the shiny new features of the handset and Fire OS, all meant for the press to disseminate to potential buyers, but there were also a few unusually blunt efforts to attract developers. In the midst of demonstrating Firefly and Dynamic Perspective, portions of the presentation were focused on explaining that developers would be able to extend these platform features in their own apps.
In a rare (and very amusing) fireside chat between Matias Duarte and Joshua Topolsky, we heard that I/O 2014 might put significantly more attention on great design as a topic. Today, a post on Google's Developer Blog is here to back up that declaration and adds that there will be sessions and workshops geared for designers and developers interested in improving their products. While there still hasn't been an official session list posted, this is surely meant to encourage designers to apply for registration before the window closes on Friday.
"Because the history of computing has taught us is that data will not be contained. Data breaks free. It expands to new media, crashes through barriers; painfully, maybe even dangerously. But, uh, there it is… Data finds a way." - Jeff Goldblum as Jeff Goldblum (Jurassic Gift Shop)
When we last left our favorite removable storage device, OEMs had begun adopting Google’s policy for restricting write access to SD cards.
Developers have certainly made great use of the Alpha and Beta distribution channels in the Play Store since they became available last summer. There was one glaring oversight: developers could only write a single block of text for the "What's New" section. This often led to changelogs that left beta testers in the dark about changes or confusing regular users with promises of new features and fixes that hadn't yet materialized in the stable channel.
Last December, Google announced LiquidFun, a cross-platform physics engine developers could use to create realistic gaming experiences. Now, as a part of Google Developer Day at this year's Game Developers Conference, the company has released version 1.0 out into the wild. It's also provided no shortage of videos demoing what the project is capable of.
When Samsung announced the Gear 2 and the Gear 2 Neo last month, the news came with the confirmation that the company was dropping Android from both devices. Instead, both smart watches are powered by Tizen. This may not mean all that much for consumers in the short term, but it does impact developers. For you, Samsung has just shared the first version of the Tizen SDK aimed at wearables. This is what you need to grab if you intend to build apps for the company's two intelligent wristwatches.