Google I/O is first and foremost a developer conference. New products may be announced at the keynote, but just about everything is really meant for the people that build the apps. For Android developers, there are few things that matter more than their tools. Today, a fresh release of Android Studio hit the Canary channel, and it brings one of the most often requested features: C/C++ support.
Android apps, as most people think of them, are usually written in Java and have a runtime environment that imposes some additional overhead on execution.
Back in April, some Project Tango invitees reported that the tablet development kit's price had dropped from $1024 down to the "special price" of $512. In an email notification to invited buyers, Google advised, "We're opening up sales more broadly, so now is the last chance to buy the device we've reserved for you."
Evidently Google wasn't joking, as today Project Tango can be bought for the same $512 price invite-free from the Google Store.
Dropping the invitation requirement just one day before the 2015 I/O keynote is certainly an interesting move, and may suggest that Google will have more to tell us about its 3D sensing and tracking efforts during the conference.
Writing great, high-quality software is hard work. No matter how well we know a platform or how long we spend on code, there are bound to be bugs. Memory leaks are among the most common problems, and they can be particularly disruptive on mobile devices. Square set out to make memory leaks easier to track down and fix with a new library called LeakCanary. It makes leak detection almost automatic and presents results in both logcat and an easy-to-read interface.
LeakCanary is designed to be as easy to use as possible. For most applications, it should only require a few additional lines in the app's build.gradle file, and one more line of code in your Application class.
The final results are listed below. If you've won, you will be contacted in the near future. Congratulations!
Everyone else - keep participating and stay tuned to Android Police so that you don't miss our upcoming giveaway announcements. You can follow AP on Twitter, Facebook, Google+, and RSS.
Google I/O attracts thousands of developers from around the world to San Francisco, California for a few days each year. Combined with the already dense population of tech companies, it's an opportunity to hold parties and events to build relationships with developers.
As much as we all love to live in a digital world, there's just no replacing books. Sure, ebooks are good - but there's something awesome about having a physical copy and flipping through the pages. That's especially true if you're already using your computer for something else - you know, like work. Let me give an example.
Let's say you're a developer, and you're working on...something. You're having issues squashing a bug or getting a specific feature to work the way you want. Then you remember that you have this killer book from Packt Publishing on the shelf behind you that covers the very thing you're having an issue with you.
Most of the standard (non-game) Android apps we use today are created with Java. Alternatives are available, like Apache Cordova and Mono for Android, but there's no doubt that Java is the only true first-class citizen. However, a team at Google is now working on a new cross-platform alternative called Sky, and it's able to deliver 120 FPS out of the box.
Running a good business requires an intimate knowledge of anything and everything that affects its operation. This means keeping track of numbers, reports, and any other data that can possibly be accumulated. Distributing apps on the Play Store is no different. Developers need to know if users are leaving bad reviews, if their apps are crashing, or if the install numbers suddenly rise. While the Play Store does tracks these things and more, many companies have more specific needs. Google is now allowing developers to export this data so it can be analyzed and re-used in many different ways.
Data is available in an assortment of reports for subjects ranging from financial details to crash records.
Microsoft is in the midst of its annual Build conference. This is sort of like Google I/O or WWDC, but with fewer online viewers. Wednesday's keynote presentation was filled with announcements about Windows 10, the Microsoft Edge browser, an augmented reality headset, and quite a bit more. One product failed to earn stage time: the Visual Studio Emulator for Android, but developers may find renewed interest since the latest version is showing maturity as it expands through the addition of Device Profiles and a number of other recent enhancements.
We originally covered Microsoft's emulator for Android after a mid-November release during the Connect() conference.
Google Play services 7.3 started rolling out to Android devices a little less than 2 weeks ago, making some small, but much needed changes in the process. It turns out that wasn't the only purpose for that release, as it also brings some cool new capabilities developers can use in their apps. Now that the rollout is finished, Google has released an updated Play Services SDK with new capabilities for Android Wear, Google Fit, and Location Services. There's also an improvement to the GoogleApiClient class to handle situations when APIs aren't available on a given device.
Magnus is back!
We learned last week from an update to the Android Wear app that support for connecting multiple watches – and possibly other devices – had become reality.