As a developer, I absolutely love days like today. If the high-level "improves performance and stability and fixes bugs" changelog of Android 4.1.2 isn't good enough for you, how about we dive into the actual low-level source code commit logs Android engineers made into AOSP since 4.1.1_r1.1 (JRO03D) all the way through today's release 4.1.2_r1 (JZO54K). These commit logs are spread over probably 100+ repositories, so hunting for all of them manually would probably take you days.
Amazon, in an effort to continue expanding its services globally, announced today that its Android app distribution service, the Amazon Appstore, is heading for Japan.
The shopping and media giant is now inviting developers to submit their apps and games for distribution in Japan, giving them the chance to participate in a new market with Amazon and "expand their business." Jim Adkins, VP of the Appstore, explained:
We've been covering the OUYA since its original debut as an ambitious idea on Kickstarter in July. Within a month, the campaign had raised an astounding $8.6 million. We've also heard that OUYA is partnering with Square Enix, will include OnLive support, and a whole lot more (thanks to Founder Julie Uhrman's AMA on Reddit).
After a brief pause in OUYA news, Uhrman recently published a post to the official OUYA blog, giving readers a "full update" on the project.
Piracy is a major issue for Android, and even more so for Android developers, which is why Jelly Bean introduced App Encryption. But this may be a case of the cure being worse than the disease: hundreds of developers of paid apps have chimed in on a Google Code thread, claiming that the encryption (or more accurately, the location of installed and encrypted apps from the Google Play Store) makes their apps entirely unusable, as account information and other stored data is removed after a device reboot.
One of the great things about Android's ecosystem is the number of indie developers who are able to enter the market successfully, providing a great product and inspiring would-be developers to join in. For many though, Android development in general is a mysterious topic. How an app or game goes from an idea to an entry in the Play Store is unknown, but (thankfully) not unknowable.
Of course, considering how major development studios bring apps to life doesn't require too much thought – major companies like EA, Disney, or Rockstar have no problem hiring designers and developers to crank out and maintain polished apps.
On day one of Google I/O, the Play Store team announced an upcoming brand new version of the Android Developer Console - a publishing interface developers use to, you guessed it, publish apps to Google Play. The completely redesigned UI contains improvements based on feedback from the past several years and is fantastic. For further details, hit the link above or just watch this video:
As promised, you can now sign up to be first in line to give the private beta a go by following this url.
In the second half of a double Google Analytics whammy, Google has introduced new features for mobile developers and marketers in the Analytics dashboard. While Google's other announcement, an Analytics mobile app, made our site's founder combustible with joy, this announcement is sure to bring cheer to those with products already in the Play store. These new features give insight into how Android users discover apps, along with their usage patterns, in order to enable developers and marketers to increase their products' reach and improve their performance.
The Android developers' tools team, headed by the usual suspects Xavier Ducrohet and Tor Norbye, led a session at I/O 2012 today dedicated to improvements and new features coming to the tools devs use to make apps - ADT for Eclipse and SDK Tools.
Everything they showed took around an hour of nonstop talking, arm flailing, and cracking jokes about the French, but among all the new goodies one prominently stood out - multi-configuration editing.
Google just announced a new, completely revamped developer console that should replace the current app publishing system in the near future. The private beta sign-up link will show up in developers' consoles soon, followed by a global rollout sometime after that.
The new console is very clean and addresses numerous issues with the current generation interface. Some highlights include: